|"...And so bound forth to join in whenever they can."|
This 28mm scale "finely detailed resin cast kit" of a Beast of Nurgle is made by “Games Workshop”, comes as seven separate "Finecast" components, and (still) contains no instructions for assembly whatsoever. Luckily, I have already previously built two such 'truly horrendous aberrations' for my Nurgle Host, so was able to use my earlier models as a steer for the "Gale Force Nine" super-glue...
Having put my "embodiment of mindless decay" together and attached it to a 60mm circular plastic base, I primed it with a generous double-helping of "Vallejo" Heavy Ochre before drowning it in "The Army Painter" Strong Tone Quickshade. The "mottled pallid slug" was then dry-brushed with more "Vallejo" Heavy Ochre and had both it's claws and tusks painted in Iraqi Sand. These areas were subsequently also washed with Strong Tone Quickshade.
|Garrek's Reavers WIPs - The bright red plastic miniatures have been primed with "Vallejo" Heavy Skintone|
In order to make this particular Beast of Nurgle appear noticeably dissimilar in colour to its predecessors, I added some "Citadel" Druchii Violet and Drakenhof Nightshade to different areas of the creature's hide and tried to create the impression of bruised flesh. However, as I still wanted the "grotesquely misshapen" creature to somewhat tie into the rest of my "Age Of Sigmar" Rotbringers, I later 'picked out' some of its pimples with a combination of "Vallejo" Heavy Ochre and “Citadel” Reikland Fleshshade.
With this latest addition to my ever-expanding Tallyband of Nurgle finished, I have dived straight into the newest of "Games Workshop" releases based upon the eight Mortal Realms - "Warhammer Underworlds: Shadespire". An "action-packed combat game" set within the deadly ruins of a city which was once full "of wonder and magic", my desire to quickly assemble and prime Garrek's Reavers has been doubly motivated by the release of these renowned Bloodreavers' rules for "Age Of Sigmar"; a diabolical dual-use bonus if ever I saw one.
|Garreck's Reavers WIPs - The bright red plastic bases have been primed with "Citadel" Abaddon Black|
Disconcertingly however, for a boxed game which boasts its suitability as a 'gateway game for beginners', I actually found a couple of the plastic Khorne miniatures far from "Easy To Build", on account of all their tiny, and oft-times potentially fragile, pieces. Indeed, there were a couple of times when I was either 'snipping' away the components from their sprues, or smoothing them down with a modelling knife/nail file, and felt the vividly red coloured material worryingly flex in my hands; something the sculpts' tiny chains appear particularly prone to do even when carefully handled.
Such issues also definitely made me feel that in difference to "Games Workshop" guidance, glue was an absolute necessity. Albeit, in all fairness the game's "comprehensive, easy to follow construction guide" did make the models' assembly a reasonably straightforward process once the pieces had been identified, separated and cleaned.