THE DARK KNIGHT AND ROGUE TROOPER BATTLE THE DARK LORD, DRACULA |
This
adventure takes place upon my usual 2x2 gaming board, with a small forest to
the northwest, a couple of small swamp pools and a large complex layout of sewer
pipes. The objective is for Batman and Rogue Trooper to find an ancient Chalice
of the Vampires before Dracula or one of his minions does. There are five potential
sites dotted about the sewer works but only one contains the artefact. The
winner is simply the first side to locate the Chalice and leave the table from
their starting edge.
“The story so far… Rogue Trooper’s search for the Traitor
General has lead him to the outskirts of Gotham City. But instead of finding
any clue as to the whereabouts of his target, the Genetic Infantryman
encounters Batman desperately searching for a relic of the vampires. Teaming up
the pair set off for the last known location of the Chalice of Vampires. But
the Lord of all Blood Drinkers, Dracula, and a party of his fanatical followers
may have just got there before them…”
THE TABLETOP - GOTHAM CITY SEWER WORKS |
The game started with Batman and Rogue
Trooper approaching the Sewer Works from the West and the Vampires from the
East. The initial Audience Appreciation (AA) roll was tied, so as Dracula had
the Weaver of Fates Star Quality we agreed for him to be immediately allocated
an extra AA token as well as the two extra Event Cards he was entitled to.
The
heroes won the reroll and Batman immediately dashed north towards the possible north-western
relic site. Because the Dark Knight has the Leadership Special Effect he was
able to activate the G.I. as well. Rogue moved east towards the central relic
site, but fearing a horde of hungry vampires rushing straight at him, stopped
short of the relic site and fired off Gunnar at one of the hissing blood
drinkers. Unfortunately Dracula produced the Event Card “Astonishing Accuracy”
which meant the bio-chipped weapon automatically missed. As a result we agreed
that Rogue would be allowed to use one of his Luck cards and (re)roll the shot.
The target vampire was well over half the distance of the Infantryman’s rifle
but because the G.I. has Eagle Eyes, this penalty was ignored. The High Calibre
shot rang out and a vampire dropped; Bagman having supplied Gunnar with
silver-tipped ammo.
GUNNAR IN ACTION - ROGUE TROOPER TAKES OUT ONE OF THE VAMPIRES |
With a loud hiss the vampires leapt into action. One of
them even managing to reach the north-east relic location and search it within
a single turn. Fortunately for the heroes it was empty. Using his two AA
points to activate a fourth model, Dracula ordered a couple of the vampire
lackeys to rush towards Rogue’s location but both failed to cross the difficult
terrain of the sewer pipes. Cursing, Dracula himself leapt effortlessly across
them and using an Adrenalin Boost (or at least a quick snack from a blood bag
he had about his person) took a third action to charge into Rogue Trooper. The
Lord of Vampire’s utilised his knowledge of Pressure Points to roll an extra die
to damage but amazingly rolled a one to hit, and, doubtless having simply
caught Helm a glancing blow, was forced to use his Luck to try again. This time
he struck the Infantryman but unbelievably rolled snake eyes to wound. What was
in that blood bag… carrot juice!?!
The start of the second turn saw Dracula win the
Initiative and a couple of AA tokens (allowing him to activate an additional
lackey again). The Transylvanian Count then played the “No Faith In The Plan”
Event Card on Rogue Trooper, reducing the Souther’s morale by -2. As the
vampire’s fanatical lackeys split up with some heading towards batman and
others towards the central site, all attention was momentarily drawn to the
vampire minion in the south-east corner who searched that relic site… and came
up empty. Incensed Dracula utilised the shoe dagger in his Russian footwear and
caught the G.I. off guard, causing a wound. The Lord of Vampires pressed home
his attack and after both combatants had used their Luck to shrug off the effects
of poor dice rolls, it was Dracula who stood tall over the unconscious
blue-skinned Infantryman. Suddenly all went quiet as the vampire lackey in the
centre of the Sewer Works searched the potential site for the relic and found…
nothing.
THE LORD OF ALL VAMPIRES - DRACULA TAKES OUT THE LAST GENETIC INFANTRYMAN |
Batman, realising he was at just one of the two remaining potential
relic sites, looked about him in desperation, but the Chalice wasn’t there… it
had to be hidden in the south-west corner. With a swish of his cape, the Dark
knight bolted for the opposite edge of the tabletop, and using a Heroic Surge,
not only reached the final site’s nearby drain system but managed to strike
Dracula a savage wound with a Bat-a-rang as he rushed by. The tiny bat-shaped
throwing star had penetrated the vampire’s undead flesh, despite the Count’s Invulnerability.
Thank goodness Alfred had insisted on him
dipping his weapons in a garlic broth before he left the Batcave. With a grim
smile the Caped Crusader also saw Rogue get to his feet, doubtless brought to
his senses from something within the box of tricks known as Bagman.
Sadly the
next turn was again won by the Lord of Vampires and instructing one of his
lackeys to race towards the final relic site, Dracula floored the genetic
infantryman once again before hurtling into Batman himself. But the Dark Knight
would prove less easy to incapacitate. A bruising sweep of the vampire’s fist evaded
Batman’s body armour and only Luck saved him from an early fall. But Dracula
still needed to use his own Heroic Surge if he was going to take the Caped
Crusader down. An ‘All or Nothing’ swing by the Count produced a double six but
it still took all three of the dice his knowledge of Pressure Points created to
bring Batman to his knees.
THE FALL OF BATMAN AND ROGUE TROOPER - DRACULA RULES SUPREME |
Behind him the central vampire attempted to chomp on
Rogue’s neck but ended up breaking both his fangs on the Infantryman’s genetically
toughened skin. But with neither the Dark Knight nor the G.I. recovering their
senses at the end of the round, the fight was over, and Dracula, the relic in his
hand, was able to disappear into the night with his vampire minions.
Batman and Rogue Trooper - now there's a team up I would never have envisaged. Dracula must be one seriously tough cookie to be able to take both heroes down. I thoroughly enjoyed reading your batrep, Blax.
ReplyDeleteCheers Vampifan. I did actually think of you when I was writing it as I know you like your superheroes :-) As you may have guessed it actually all depends on what comics I'm reading in a particular week as to who stars in my games. "IDW" have been doing some lovely high quality Rogue Trooper reprints over the past couple of months and "DC Comics" have just released a new Batman title "Arkham Manor"; where Gotham's mayor forces Wayne Manor to become home of the new Arkham Asylum. Dracula is on par with Rogue with my "7TV" stats, and with Batman actually being a bit stronger. But the Audience Appreciation can really swing it and Dracula does have a bit of a 'leg up' with two additional Event Cards. Just a great rule set and hopefully I'll get another game in for next weekend. Thanks for reading :-)
DeleteWonderful! Rogue trooper was always my favourite character and I looked forward to every new edition of 2000AD as a boy.
ReplyDeleteThanks Michael. I did think we struggled to make best use of Rogue's skills on the 2x2 board though, as he's first and foremost a shooter. Although Dracula got in close with him far faster than anyone thought he would. Hopefully "Warlord" will start selling the Norts "Mongoose" have sculpted soon and then I can set up a Nu Earth game on a larger table. I agree that you couldn't beat that excitement as a child of rushing up to the newsagents on a Saturday and getting a copy of "2000 A.D.". I'd usually read the thing before I'd walked back home :-)
DeleteNo way, Rogue Trooper!
ReplyDeleteHe was easily my favourite 2000AD character, I even had a t-shirt as a youngling.
Nice bat rep dude!
Thanks Bob. Glad you enjoyed it. It certainly was good fun playing it, even if the vampires did seem to keep getting the upper hand.
DeleteGreat Team up, just what I love to see. I was going to ask what flexible ruleset you were using, but the Audience Appreciation gives it away as 7TV. Keep up the good work :)
ReplyDeleteOh, just noticed so does the post tag - doh!
Thanks Arabianknight. "7TV" is a great ruleset that I keep coming back to. Its a bit easier to get into than "Savage Worlds" and lets us go a bit mad with our Team-Ups :-)
DeleteArrhh I do love your crossover Battle reps, Rogue, Drac & The Dark Knight all in one game who'd have thunk it!
ReplyDeleteWho indeed :-) Glad you liked it Chico. Hopefully you'll like the next one too. but I'll let you be the Judge...
DeleteAwesome write up. More odd combo's please. This year is going to fast for me. See you soon. cheers brent
ReplyDeleteMany thanks Brent and good to hear from you my friend. Was hoping to see you again this year but clearly doesn't look good now. More odd combos coming. See you soon :-)
DeleteIf only Batman had brought along the Boy Wonder.
ReplyDeleteAbsolutely Baconfat and welcome :-) Been ages since I've actually had the dynamic duo together in a game. Must correct that omission soon...
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