GOTHAM CITY'S NEWEST LAWMAN JUDGE JOSEPH DREDD FACES THE RIDDLER |
This
adventure takes place upon my usual 2x2 gaming board, with a small forest to
the northeast, a larger forest to the southwest, and a single story building at
the centre. Five objective markers, ranging from value 1 – 5, have been dotted
around the board and the winner is the side who holds the most points at the
end of the sixth turn. However no-one will know how many points each objective
is worth until the end of the game.
THE TABLETOP - PART OF THE GROUNDS OF ARKHAM ASYLUM |
“The story so far… The Riddler is
desperately trying to instigate a breakout from Arkham Asylum. Alerted to his
escape attempt, Commissioner Gordon attends along with Gotham City Police. Aware
he’s outmatched the senior policeman summons help via the bat signal, but when
the batmobile arrives it is an altogether different kind of lawman that emerges from the vehicle…
it is Judge Dredd."
At the start of each turn both sides would have to roll to
see whether any of their models would arrive on the tabletop. Amazingly none of
the forces of justice did, so despite Edward Nigma not being present himself, a
number of his ‘eavies did appear from the southeast corner and immediately began
to fan out towards the objective markers.
SEEKING COVER BEHIND THE BATMOBILE GOTHAM POLICE DEPARTMENT TAKE AIM AND FIRE |
The second turn amazingly saw both
Gordon and Dredd, as well as all of the Gotham Police, arrive from the
northwest corner. In addition the Event Card Cliff-hanger was played giving both
sides an additional Luck card each. Two cops ran east along the north edge and
stopped with clear line on sight on the objective in the centre of the table,
right beside the front of the derelict building [Objective Three]. Gordon dived
for cover behind the batmobile [Objective One]. He was joined by another cop
and together they fired off a couple of pistol shots at an ‘eavy approaching
Objective Three. Despite using their Luck, the shots went wide. Finally a cop
ran south along the western edge towards the objective marker buried deep with
a forest in the southwest corner [Objective Four]. With still no sign of the
Riddler himself, but with another three ‘eavies coming onto the table, the
hired muscle began taking position around some of the objectives. Two
disappeared into the trees to take Objective Four, whilst another crouched
beside the small rocky outcrop in the southeast corner [Objective Five].
Another ‘Eavy joined the hired muscle near to Objective Three.
ENSURING HIS OWN SAFETY FIRST AND FOREMOST THE RIDDLER LEADS HIS 'EAVIES |
Turn three saw
the forces of evil start to take the upper hand as the Riddler appeared and
immediately played the Event Card Red Jersey on Gordon allowing his men to
reroll any hits or wounds on the commissioner for the rest of the game. Using
his Leadership, Nigma ordered three of his ‘Eavies to dominate the centre of
the table (and Objective Three), as well as the objective in the north-eastern
forest [Objective Two]. Urging his men on, Gordon and his Gotham Police
officers all took aim [giving them +2 to hit] and poured pistol fire into the
group of hired muscle taking shelter within the shadow of the central building.
Disappointingly none of the shots struck home. And even the cop giving an ‘Eavy
a taste of Gotham nightstick by Objective Two failed to land a telling blow. It
was clear it was time for a taste of Mega-city one justice. Judge Dredd rushed
up alongside Gordon and using his Signature Weapon, the Lawgiver, felled one of
the ‘Eavies by Objective Three.
Suddenly however the entire game changed as the
Riddler used his ‘On The Payroll’ Star Quality and having won an opposed Morale
Test revealed that the Gotham cop in the forest by Objective Two was actually
on his side. As a result the remaining loyal Gotham police officer on the
northern table edge found himself swamped by baddies, and was pulverised by an ‘Eavy
thanks to ‘A Good Offence’. Realising the day was about to be lost, Judge Dredd
interrupted the Baddies’ turn with a Heroic Surge and running towards the
centre of the table shot the ‘Eavy who had just brained the hapless flatfoot. “The
crime is murder of a Gotham police officer. The sentence is… death.”
JUDGE DREDD DISHES OUT SOME SERIOUS MEGA-CITY ONE JUSTICE |
Sensing the
veteran street judge was capable of taking Objective three on his own if he
wasn’t quickly stopped, an ‘Eavy charged into Dredd, but failed to land a blow.
Incensed ‘Uncle Joe’ gave the hired muscle a one-course supper of Mega-City
knuckles, and then promptly pulled out a Miniature Flamethrower on another
nearby extra. The ‘hotshot’ roasted the perp on the spot. Meanwhile
Commissioner Gordon, encouraged by the lawman’s sentencing rushed to the centre of
the table and claimed Objective Three.
The penultimate turn saw the ‘Eavy by
Judge Dredd momentarily rise to his feet as both sides used their Audience
Appreciation tokens to activate an additional model. The traitor cop ran out of
the north-eastern forest and tried to put a slug into the cop taking shelter by
the batmobile. He missed and then took a bullet himself for his trouble. So
much for taking the Riddler’s dollar bills. Watching from the first story floor
of the central building, Nigma realised the battle was lost if he let Gordon
and Dredd dominate Objective Three, so threw himself out of the derelict
structure’s window and landed beside an astonished police commissioner. Using
his sword cane, his signature weapon, the supervillain speared Gordon straight
through and the elderly policeman crumpled to the ground. Distraught as his
bosses’ demise the cop in the south-western forest [Objective Four] beat one of
the ‘Eavies there unconscious. Fortunately, now down to just three models, the
forces for good easily passed their Shaken Test thanks to Dredd’s high morale.
GORDON FACES OFF AGAINST THE RIDDLER, WHILST GOTHAM P.D. FIGHT IN THE FOREST |
The final turn saw the future lawman charge into the Riddler. Everything went
quiet as this confrontation was without a doubt going to make or break the game
for Gotham Police Department. Thanks to an Audience Appreciation token Dredd
landed a hefty smack on Enigma’s jaw, but before the master of puzzles started
to need to eat through a straw, the Riddler used his Luck to force the judge to
roll the hit again. The lawman missed, but was allowed another reroll due to
his Good Offence and the punch not only struck home but knocked the criminal
senseless. Inspired by Dredd’s fisticuffs the cop in the south-western forest
amazingly stunned the other ‘Eavy by Objective Four. Desperate to consolidate
their hold of some of the objectives the remaining hired muscle rushed to
contest Objective Four and ensure they held Objective Two and Objective Five.
Finally all was quiet to see whether the Riddler would regain his senses enough
to challenge Dredd for Objective Three. Because he had three hits, Nigma had
three chances to roll a six and recover… and did so with one of his dice.
As a
result all the Gotham Police Department held was Objective One by the batmobile
but when revealed it showed it was worth 5 victory points. With a groan the
Riddler’s two successfully held objectives proved to only be worth 2 victory
points and 1 victory point; giving the day to Judge Dredd and justice.
Great fun and a win for the good guys too!
ReplyDeleteThanks Michael. Makes a change for the goodies to win tbh but as you can probably tell it could easily have gone the other way.
DeleteAnd the lesson of the story is... don't mess with Judge Dredd! Another great batrep, Blax. Being a huge fan of Judge Dredd, I was rooting for him throughout. He did not disappoint!
ReplyDeleteCheers Vampifan. JD was without doubt a seriously scary prospect on the table and all eyes were on him whenever he moved or did anything. His KO'ing one 'Eavy and then burning another alive in one turn was terrifying :-)
DeleteNice batrep, very cool terrain too dude!
ReplyDeleteWith Dredd on the team was victory ever a doubt.
Many thanks Bob. I'm just putting together some more buildings for "Across The Dead Earth". The rest though are pre-painted FOW stuff.
DeleteAnother nice little action. Dredd is not a man to be taken lightly, is he :-) ?
ReplyDeleteThanks Colgar6. Possibly our most fun game yet. Certainly the one with the most minis on the table at once. JD is a handful to be sure - though not that expensive tbh.
DeleteNicely narrated. I'm more of a 'root for the bad guy' -type of fanboy ... hence why I've got a villainous cast for 7TV sorted out (plus a possible ally in Catwoman) but have always struggled to figure out a heroic cast.
ReplyDeleteCheers Roy. I actually struggle with the bad guys, as I have plenty of heroes painted up but not that many baddies :-)
DeleteI'm going to do a blog post at some point today. I'll practice with the camera by taking a shot of the villainous cast models I have - it might just inspire me to paint them during the "Challenge".
DeleteSounds very good to me Roy. I can then annoy you by posting comments all the time asking how you're getting on painting them :-)
DeleteDon't worry, I can pester you for info. on how to arm the gang and which abilities to pick for the characters (I'm yet to play 7TV).
DeleteI'd be happy to help out and let me know if you want me to email you my stat sheets for any of the minis I use. Alternatively there is the Crooked Dice Forum here: http://www.crooked-dice.co.uk/forum/Blah.pl They're always very helpful and usually someone will answer a rules question within an hour or so.
DeleteI'm already a member [gingerbhoy] though have only posted a handful of times.
DeleteYou have more incarnations than Doctor Who :-P
Delete:( Unfortunately, yeah. I had to drop using g'bhoy as it's too easy to google search. There was some unfriendly business on google+ that's had me change most of my usernames.
DeleteAh... not such a good thing then. I'll just stick to calling you Roy.
Delete