|"...And so began the war to control the fairest and most fertile of realms."|
These two 28mm Plaguebearers come from the “Age Of Sigmar” Plaguebearers of Nurgle boxed set, and have been painted similarly to the many other lesser daemons of the Plague Lord that I have recently added to my Befouling Host of Nurgle. Unfortunately the only difference is that, having been annoyingly forced to replace my usual wash of choice, "Citadel" Thrakka Green, with the "Games Workshop" Shade, Biel-Tan Green, this duo have 'turned out' a little greener in colour than their brethren; something which will hopefully become less obvious once I have added several more models to my Plaguebearer Unit...
With just two more "footsoldiers of Nurgle" left to complete before my current unit stands at an impressive, though far from finished, twenty miniatures, I have momentarily taken some respite by applying my brush to the "Warlord Games" figure of Dr Sim. The sculpt to this villainous extra-terrestrial is arguably as underwhelming as the plot to the 2016 Christmas television special, "The Return Of Doctor Mysterio", from whence he originated, but it has resultantly meant I have made some 'quick-time' progress on the model's painting.
|Doctor Sim WIPs - The extra-terrestrial has had his trousers and shirt painted in different tones of grey|
Indeed, I'm now hoping to use the brain-swapping member of The Shoal of the Winter Harmony as the lead antagonist for the first in a series of "Doctor Who" related scenarios using the "Mutants And Death Ray Guns" rule-set by "Ganesha Games". Admittedly, on paper the 'New York businessman' himself isn't going to prove all that formidable a foe, being simply armed with a pistol (and perhaps the mutation Terror. Yet as the leader of a Zygon invasion Dr Sim will potential be able to "activate a group of two to five models with a single die roll. A special ability which could cause even the Tenth Doctor, Martha Jones and their Judoon allies a few headaches...
Moving on to my current "Beyond The Gates Of Antares" project, I have finished assembling and undercoating the remaining metal miniatures from the Mhagris Feral Squad boxed set. Two of these Freeborn soldiers carry the unit's obligatory mag weapons. But in addition, one of them is armed with a magnetic X-launcher; a firearm "which can hurl shot over the heads of enemies and drive targets from cover."
|Freeborn WIPs - The Feral Fighters have been based and undercoated|
All of these models have initially been primed using "Vallejo" Heavy Blue, and will subsequently have their clothing, pouches and undersuits 'picked out' with Heavy Brown and Steel Grey. I'm hoping this colour scheme will provide a stark contrast to the orange and grey palette of my Boromites, and with the "war-like savages" white hair and their tribal markings, genuinely make them stand out on the tabletop.