"This octopoid pet is genetically engineered to emit a range of empathic waves." |
The animal was originally primed with two coats of "Vallejo" Heavy Warmgrey, before being shaded in "Citadel" Druchii Violet. It was then enthusiastically dry-brushed using (more) "Vallejo" Heavy Warmgrey, before having its tiny eyes 'picked out' with a combination of Heavy Red and "Citadel" Carroburg Crimson.
"Crooked Dice Game Design Studio" WIPs - The Security Troopers have been assembled, primed and dry-brushed |
As a result I've already had my pin-vice, drill, wire and green-stuff out, and primed my quartet of "shellheads" with some "Citadel" Abaddon Black. The port guards are designed to protect any law-abiding citizens doing business within the spacestation's zenfield, but I actually thought it might be fun to use them as some sort of pet catchers who are after an escaped consignment of alien critters running amok through the facility.
"Atomic Mass Games" WIPs - Killmonger is slowly being painted from the ground up |
Fortunately, I've previously pigmented N'Jadaka's concrete stand, and the base layer of the miniature's combat pants, so I have managed to quite quickly finish both the obsidian statue the super-villain is standing upon with a mixture of "Vallejo" Turquoise and "Citadel" Nuln Oil, as well as his trousers. This should mean that the bare-chested hunter should be quite quick to complete, once all his flesh has been 'blocked in' and shaded...
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