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"This octopoid pet is genetically engineered to emit a range of empathic waves." |
The animal was originally primed with two coats of "Vallejo" Heavy Warmgrey, before being shaded in "Citadel" Druchii Violet. It was then enthusiastically dry-brushed using (more) "Vallejo" Heavy Warmgrey, before having its tiny eyes 'picked out' with a combination of Heavy Red and "Citadel" Carroburg Crimson.
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"Crooked Dice Game Design Studio" WIPs - The Security Troopers have been assembled, primed and dry-brushed |
As a result I've already had my pin-vice, drill, wire and green-stuff out, and primed my quartet of "shellheads" with some "Citadel" Abaddon Black. The port guards are designed to protect any law-abiding citizens doing business within the spacestation's zenfield, but I actually thought it might be fun to use them as some sort of pet catchers who are after an escaped consignment of alien critters running amok through the facility.
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"Atomic Mass Games" WIPs - Killmonger is slowly being painted from the ground up |
Fortunately, I've previously pigmented N'Jadaka's concrete stand, and the base layer of the miniature's combat pants, so I have managed to quite quickly finish both the obsidian statue the super-villain is standing upon with a mixture of "Vallejo" Turquoise and "Citadel" Nuln Oil, as well as his trousers. This should mean that the bare-chested hunter should be quite quick to complete, once all his flesh has been 'blocked in' and shaded...
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