Sunday, 10 October 2021

“My Side's Clear, Krowe.”

“Converge on Krowe! Now!”

This 28mm scale metal miniature of a Cadet Judge was produced by “Mongoose Publishing” and formed part of my rewards from the company’s 2012 “Judge Dredd Miniatures Game: Block War” Kickstarter. The now long out of production (OOP) figure was later made available by “Warlord Games” as Code JD20013 Cadet Judge 1, and could apparently also be found inside the Nottingham-based manufacturer’s The Justice Department: Mega-City Judges boxed set code JD001. 

“Usually inducted into the Academy of Law at the tender age of five”, this model was undercoated using a double-helping of “Citadel” Abaddon Black, before having his boots, kneepads, belt, elbow-pads and gloves ‘picked out’ with “Vallejo” Heavy Grey. All of these areas were subsequently shaded using some “Citadel” Biel-Tan Green.

Having faced Judge Death, Judge Dekker tackles a Mob Blitzer who has been gunning down Street Judges

The Cadet Judge’s belt buckle, helmet badge and shoulder-pads were given a layer of “Vallejo” Heavy Sienna, and then later treated to a combination of Gold and “Citadel” Agrax Earthshade. I also used some “Vallejo” Gunmetal on the miniature’s lawgiver, and subsequently washed the firearm in “Citadel” Nuln Oil.

Other bloggers taking part in Zomtober 2021 are:

Rantings From Under The Wargames Table

PMPainting

Wargames Terrain Workshop

Dead Lead Project

Colgar6 And The Infinite Legion Of Toy Soldiers

Guru PIGS Blog

Apocalypse: Earth

With my the first of this year’s Zomtober challenge entries finished, I recently paid another visit to the LVL Up Gaming Store in Bournemouth in order to continue play-testing some homemade 28mm Judge Dredd rules. The two scenarios used various figures taken from my collection of painted “Judge Dredd: The Miniatures Games” by "Mongoose Publishing", and used some of the excellent Industrial Range scenic pieces produced by “TableScape” to represent Mega-City One.

Judge Dekker and Judge Giant battle a horde of flesh-eating zombies

Our opening game saw Judge Dredd and some additional Street Judges having to swap the contents of a couple of randomly located safe houses. Judge Giant definitely took on the lion’s share of this ultimately successful mission, which was much needed considering just how many of his colleagues a lone Mob Blitzer somehow managed to gun down throughout the conflict.

We then played out a straightforward zombie invasion similar to “Judgement Day”, which saw a horde of brain-hungry cadavers making their way through the streets of Mega-City One. Judge Dredd simply had to hold a number of strategic objectives within a certain time frame, but this proved easier said than done as the zeds started to dismember the Street Judges around him. In the end, the battle was only won by the Justice Department on the very last dice roll of the confrontation…

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