Saturday, 13 June 2015

Zombicide Report: Batman & Commissioner Gordon Verses Werewolves

BATMAN AND JIM GORDON BATTLE WEREWOLVES
This game was played using the ‘Season One’ rules of “Zombicide” by “Guillotine Games” and as we were attempting the mission C19 “A Little Setback” we used the Tiles 5B, 6B and 7B. Because I wanted to try out the rules playing with superheroes, and have plenty of painted “Heroclix” and “SLAP Miniatures” ready for the table, we simply swapped the Survivors, Walkers, Runners and Fatties with some of my previously finished models…

“The story so far… The super-villain Hyena has sworn to murder Commissioner Jim Gordon before he can collect a file of evidence from a nearby G.C.P.D. evidence store and bring her to justice.  Having set out to collect the file, the Police officer has had to flee to a local restaurant as the streets are full of Hyena’s were-minions looking to claim the bounty on his head. As a result Gordon has locked himself inside the diner’s bathroom, knowing full well that the fangs of his foes are right outside. Hearing of his long-term friend’s predicament over the police radio, the Dark Knight has arrived on foot nearby. But there’s both werewolves and buildings between him and his fellow crimefighter, and then the duo will still need to collect the court file from the evidence locker…”
THE TABLETOP - THE STREETS OF GOTHAM CITY
Before we started we changed a couple of the printed scenario’s special rules in order to make it a bit different. Instead of following the “Split without enough weapons” instructions we gave Commissioner Gordon a pistol and a crowbar, whilst Batman was awarded a pistol and was allowed a free search action. In addition we ignored “It’s quiet for the moment” and used all of the Zombie cards from the ‘Season One’ boxed set.
BATMAN RACES TO THE RESCUE OF COMMISSIONER JIM GORDON
The game started with Batman moving north up the street so he had sight of the entire length of Alucard Avenue. This was a sound plan as the Dark Knight suddenly found himself outflanked by a grey lycanthrope (runner) to his west and a brown-furred fiend to his east. Jim Gordon meanwhile found another crowbar in the rest room, and decided to sit tight and simply listen to the howls of the three werewolves just outside.
THE DARK KNIGHT FACES THE WEREWOLVES OF THE HYENA
Realising the faster of the two fanged-frights was the biggest threat, the Caped Crusader fired two slugs into the beast. His cowl eye-slots narrowed as his shots flew wide, and Batman moved back south to put some space between himself and his fast-moving target. Gordon continued searching for anything useful in the restaurant’s bathroom and to his astonishment found a hunting rifle tucked away in one corner. Meanwhile the grey werewolf had leapt into contact with the Dark Knight, just as more fearsome howls were heard coming from Alucard Avenue.
BATMAN FENDS OFF THE FANGS AND CLAWS OF KILLER LYCANTHROPES
Batman finally managed to fell his furry foe and also ‘killed’ the brown werewolf at the north end of the street. Hearing the sounds of a nearby battle, Jim decided it was time to fight for his freedom and wrenched open the bathroom door. His rifle fired twice, and two of the werewolves waiting for him outside crumpled to the floor. Although the third one was upon him in an instant…
GOTHAM CITY'S FINEST DISPATCH THE HYENA'S FURRY FIENDS
The Dark Knight managed to shoot another werewolf to his north, and moved up into Alucard Avenue. Meanwhile the G.C.P.D. detective thwacked his foe about his furry head twice with a crowbar, and made to leave the restaurant. Up ahead Jim could hear more howls as more lycanthropes appeared in Alucard Avenue.
BATMAN FIGHTS ON AS JIM GORDON ESCAPES THE RESTAURANT
Commissioner Gordon had a last look around the diner, picked up ‘plenty of ammo’ and then moved north into Alucard Avenue. Just in sight the policeman could see Batman slaying the werewolf which was coming at him from the west and then miss the furry fright which had appeared between them. Sensing he was about to be overrun, a frustrated Batman slipped back south again. A good move as even more werewolves arrived.
RUSHING TO HIS FRIEND'S RESCUE, GORDON SPOTS LOADS OF WEREWOLVES
Eager to clear his cowled friend a pathway to his side, Gordon fired his rifle and ‘killed’ two of the newly arrived lycanthropes. Now it was just down to Batman to fight his way north but the Caped Crusader was having a bad day, and failed to fell any of his foes. One of the beasts closed with him, whilst the Dark knight spotted even more appearing at the north end of the street. Sensing blood the Hyena herself then suddenly appeared to the northeast, accompanied by two slavering were-wolves.
THE HYENA MAKES AN APPEARANCE HERSELF, FLANKED BY MORE WEREWOLVES
Gordon continued to try and clear Alucard Avenue so the vigilante crimefighter could reach him. But the policeman was only able to floor one of the werewolves who had just arrived in the street. Batman meanwhile managed to fend off the two lycanthropes who were encircling him. But another hairy horror replaced them and the Hyena was getting rather close. Gordon tried to yell out some encouragement to the Caped Crusader but the shout died in his throat as two more brown werewolves appeared before him.
COMMISSIONER GORDON AND THE DARK KNIGHT CONTINUE TO BATTLE
Firing his rifle the Police Commissioner had to retreat south when his shots missed. He was being pushed back to the restaurant. Batman was having problems of his own as all three of his attacks upon his furry foe missed, and he was wounded. Worse, the Hyena and her two fanged companions joined in the fight. He was going down next turn…
BATMAN IS WOUNDED AND ENCIRCLED AS JIM GORDON FLEES
Batman managed to fell one of his assailants, and as a result gained an additional action, which he used for a fourth and final attack. The Caped Crusader was going to take as many of his opponents down with him. Unfortunately this shot also missed and the Hyena was upon him, teeth biting and claws rending… Realising his ‘saviour’ was no more Commissioner Gordon pondered whether to ‘go it alone’ for the court file. But any resistance left him when he heard the distant approach of Chemo…
THE END OF THE CAPED CRUSADER AS THE HUGE VILLAIN CHEMO APPEARS
 Disappointingly G.C.P.D. had failed to bring the evil Hyena to justice and make the were-creature pay for her many crimes. But Commissioner Gordon had managed to escape alive and well and would soon be ready to fight another day, alongside a new incarnation of the Dark Knight...

28 comments:

  1. Another good one, Blax. All you'd need is some "Ka-Pow!", "Crack!" and "Smash!" written sound effects and you'd have yourself the old batman tv show :)

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    1. Thanks Roy. Much appreciated. I was going to add some sfx to this one but then realised it'd be nothing but howls and ptoo ptoo's for the guns :-)

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  2. Nooooo Bats is dead.

    Good report though

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    1. Cheers Phil. As you can tell what seemed to be a quick simple objective turned out to be a disaster of a game as Batman struggled to do much good all game.

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  3. That was incredibly enjoyable, Simon, more so because I am very familiar with this particular scenario, as you well know. On the whole, I liked the changes you made but I do wonder if you made it too hard for the heroes by using the full zombie deck. It is a great starter scenario that is well balanced as is written. I can well imagine that you're now wondering what would have happened if you hadn't stacked the odds too far in favour for the bad guys. Also, I wonder what a difference it would have made playing with three heroes. Use the full zombie deck but have two heroes searching for their friend stuck in the rest room. I feel a replay coming on.

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    1. Many thanks indeed Bryan. I'm delighted you enjoyed it and my thanks to you for giving me sight of this great scenario in the first place. I did consider a third character as a result of the decision to use the full deck. But to be honest I didn't feel that was what caused the issue, poor Batman's lack-lustre effort with the pistol did. Indeed if Gordon had been a little more proficient with his rifle I believe the duo would have managed to reunite and win the day. But once the Dark Knight started to get overwhelmed that was sadly it. I do plan to have a reply at some point, but I have another "Doctor Who" scenario lined up first, and this time he'll be bringing some companions with him from a Galaxy far far away ;-)

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  4. I think that this is so great fun Simon, I love the idea of using the zombicide tiles to form the base of the scenario especially as I have boxes of them that need some love.

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    1. Cheers Michael. Its a very nice and simple ruleset and the tiles are great. You do indeed need to give those boxes of yours some love :-)

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  5. The end of the Caped Crusader? That's just a cliffhanger ending! I'll be waiting for the next episode...great stuff!

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    1. Thanks Gordon. Don't worry Batman will be back in another BatRep soon, I have no doubt.

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  6. Good one, BK. Hopefully the Dark Knight's new incarnation will be a better shot. ;)

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    1. Cheers Finch. I truly hope so as this version of Batman clearly had some major aversion to shooting werewolves.

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  7. Another great report mate. Loved it!

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    1. Thanks Simon. Much appreciated :-)

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  8. Very nice Bk! Take Bryan`s advice dude, there`s never a need to make the zombies any harder in Zombicide, they are usually hard enough. By also taking a numerically small party, less attacks, the disadvantage was further compounded.
    Apart from that a great read dude!

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    1. Cheers Bob. There will inevitably be a replay of this scenario and I will be taking Bryan's sound advice of having at least one additional survivors along for the ride. Glad you enjoyed the read my friend.

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  9. Batman with a *pistol*? Hmm, perhaps he'd have done better with a batarang, even if it had the same effects in the game :-) !

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    1. Thanks C6. I do plan to remake the items deck with a superhero face-lift if I keep playing - which would seem very likely :-) Tbh I don't think anything would have saved a truly dire Batman performance on this occasion though.

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  10. Perhaps Batman should have smashed a few plates and vases over the Werewolves heads, with the sound effect "T'pau" as he would have had china in his hand!

    Sorry, I'll fetch me coat!

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    1. LOL Roger. Not Batman's finest performance I'll admit. Hopefully the Doctor will have better luck with the next BatRep :-)

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  11. Time for Robin to make an appearance to recover Batman's body?

    Great fun to follow mate. You're making these more and more enjoyable to read.

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    1. Cheers Dai. Glad you're enjoying them. I must confess to having been completely smitten by "Zombicide" as a ruleset. Its just so simple to set up a game and I personally rather enjoy playing with a friend against a system. Robin definitely has been sidelined for far too long, and I certainly plan for the dynamic duo to appear together in an imminent BatRep.

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  12. Crazy idea for a game - great stuff!

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    1. Thanks Pulp Citizen. Much appreciated :-)

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  13. these get bater an better. How did I MISS this run of AAR`s.

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    1. Cheers Tarot. I've no idea as to how you miss any of my BatReps, as you just need to click the "BATTLE REPORT" label to get them all ;-)

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  14. Its me Simon, not you or the batraps themselves. When I do the rounds, I check 41 blogs (to date) regularly, and in my haste, if I`m pressed for time, I sometimes I miss the obvious.

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    1. No worries Tarot. Bryan actually emails me if I don't comment quickly enough on his blog, for fear I've missed one of his excellent postings :-)

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