|"Refugees from back East begin to flood the West in ever-greater numbers in a bid to escape the Terror."|
These three 28mm metal Zombie Gunfighters can be purchased as Code OW010 from "Wargames Foundry", and are my latest submission for this year's Zomtober challenge. "Hard To Kill" and "Fearsome", enemy models who wish to fight these models whilst playing "Osprey Games" Weird Wild West rule-set, must first "pass a 1 Die Nerve Test or suffer a -1 Die Modifier on its Fight Tests" even when the brain-chomping cowboys are "Down!"
The first of these gun-toting zeds seems to bear a strikingly strong resemblance to the "folk hero of the American Old West" known as "Wild Bill" Hickok, and was primed with "Vallejo" White. His trousers and boots were subsequently painted using Heavy Green and Heavy Sienna respectively, and both of these areas were then treated to a coat of "The Army Painter" Strong Tone Quickshade. I 'picked out' his neckerchief with "Vallejo" Heavy Ochre and his battered hat with Charred Brown. Again, these areas were later shaded with "The Army Painter" Strong Tone Quickshade.
|"Foul and hungry creatures follow in their wake."|
For the one-eyed undead marksman, sporting a fabulously impressive moustache, I pigmented his suit using a combination of "Vallejo" Heavy Brown and "The Army Painter" Strong Tone Quickshade, and highlighted a couple of wriggling maggots found squirming about his head with "Vallejo" Heavy Ochre and a dab of "Citadel" Reikland Fleshade. I also darkened some "Vallejo" Heavy Blue with a touch of "Citadel" Abaddon Black, and carefully highlighted the ghoul's hair with the mix.
The third pistol-carrying cadaver, who disconcertingly is not actually advertised by "Wargames Foundry" as being part of their Zombie Gunfighters blister and resultantly 'bumps' the code's contents up to seven miniatures, had his vest painted using "Vallejo" Heavy Blue and "Citadel" Drakenhof Nightshade. In addition, this bowler hat was given a coat of "Vallejo" Charred Brown, whilst his shoes and holster were 'picked out' with Heavy Sienna; all these areas were then washed using "The Army Painter" Strong Tone Quickshade.
|Conan WIP - The "Frostgrave: Ghost Archipelago" Savage has been primed "Vallejo" Iraqi Sand|
I created the vivid green look of all three of the zombies' flesh by initially using a layer of "Vallejo" Iraqi Sand, and subsequently washing it with "Citadel" Biel-Tan Green, Carroburg Crimson and a little Strong Tone Quickshade by "The Army Painter". In addition, I picked out some of the bullet wounds and gashes with "Vallejo" Heavy Red, and treated these areas to a generous wash of more "Citadel" Carroburg Crimson. As a final 'touch' all the living corpses' firearms and ammunition belts were given a coat of Ironbreaker and Nuln Oil.
Sticking with "Osprey Games" rules, my "Frostgrave: Ghost Archipelago" Nickstarter pledge by "North Star Military Figures" has arrived. Amongst the plastic crewmen, large lizard and snapping turtle I bought, I also received the tabletop game's incredible sculpt of a Savage; a barbarian clearly ready "to tread the jewelled thrones of the Earth under his sandaled feet.”