"...And based on the bioluminescent ability he had acquired, called himself Lightning Bug!" |
Having attached Henry Harold Harlan onto a 28mm lipped base, I undercoated the figure with two layers of "Vallejo" Heavy Red and then, in a departure from my usual painting process, set about 'picking out' his armoured boots, gloves, chest emblem and eye goggles with a combination of Heavy Sienna and Brass. These areas were subsequently shaded using "Citadel" Agrax Earthshade and dry-brushed with (more) "Vallejo" Heavy Sienna.
Kitbash Games" WIPs - Big Bot, Battle Engine and N-Rage |
On this occasion however, I simply needed to tidy up the "Vallejo" Heavy Red prime and apply a wash of "Citadel" Carroburg Crimson to the figure in order for the descendant of Insectman to be completed. Those familiar with the "Supers Unlimited" range will also have noted my divergence from the Lightning Bug's 'official' black and electric blue palette for one much more in keeping with my incarnation's Eastern Bloc background.
"Attention, please. This is base control, red alert!" |
In addition, I've provided some tender loving care to a few of my previously pigmented "Crooked Dice Game Design Studio" miniatures following their recent exploits on my tabletop. To be fair, the FedSec Troopers simply had their headgear repainted with Vallejo” Heavy Khaki and some long-lost “Citadel” Thrakka Green, after I found the new alternative shade, Biel-Tan Green, to simply be too dark. Whilst, the Spawn's numerous chips were probably caused during its transportation to different gaming venues as opposed to being damaged through mishandling during an actual scenario...
No comments:
Post a Comment