|"The construction of them is one of the Cogs most closely guarded secrets..."|
This 30mm metal model of the “Guild Ball” Engineer Mascot, Mainspring, is made by “Steamforged Games Ltd” and proved to be something of a difficult painting experience despite the relative simplicity of its colour scheme. The majority of my discomfort was as a result of the multi-part miniature being somewhat too large for its base, and subsequently sitting over the circular lip. This disconcerting placement not only continually irked my sensibilities, as I like my models to fit within the confines of their stands, but also made it nearly impossible to reach some of the figure's details with my brush.
Fortunately despite being cast with separate limbs, the "anti-personnel mine" did prove reasonably straightforward to assemble, at least once I worked out which way it was meant to be facing, and was initially treated to both an undercoat of “Vallejo” Heavy Sienna and a wash of “The Army Painter” Strong Tone Quickshade. With the Mechanica's priming phase finished I then dry-brushed the wooden construct with more “Vallejo” Heavy Sienna before picking out its metallic joints and numerous gears with a combination of “Citadel” Ironbreaker and Nuln Oil.
|"Irregular Miniatures" WIPS - Perry Class Frigate, Oberon Class Destroyer and County Class Heavy Cruiser|
Finally, I applied some “Vallejo” Gold to the edge of the construct's carapace, the ends of its insectoid legs, as well as its canopy's bolts, and washed these areas with “The Army Painter” Strong Tone Quickshade in order to imply that they were made from polished brass. The Indar's ball was quickly painted using "Vallejo" Heavy Brown and "The Army Painter" Strong Tone Quickshade.
As I'm still building up enough players to field the Engineer's Guild, I haven't yet used Mainspring on the "Guild Ball" pitch. The 'giant cockroach' does however appear particularly useful in front of goal on account of its "Super Shot". This Character Play allows the model to add +1 dice to its dice pool and +2" to its range when Kicking; effectively providing the mascot with a 2/6" shot. In addition, the Indar machine can "Overheat", causing "all other models with the 3" pulse [to] suffer 3 Damage and the Burning condition" when it "suffers the taken-out condition during the Activation Phase." Little wonder "even the Engineer's players exercise caution" around the wooden device.
|Blightlord WIPs - The Putrid Blightking has been undercoated, washed and dry-brushed|
Having recently finished a flotilla of ten 'Romulan Raiders' by "Irregular Miniatures" I have found my own version of the Utopia Planitia Starfleet Yards on Mars busily constructing an equally formidable Federation force. As a result I've partially painted three more of the manufacturer's Perry Class Frigates to use as 'Soyuz-class Federation Starships', two more Oberon Class Destroyers to use as 'Miranda-class scientific/patrol vessels' and a County Class Heavy Cruiser to use as the NCC-2000 U.S.S. Excelsior.
|"STAR TREK: ATTACK WING" - Commander William T. Riker confronts the Borg|
Finally I've been assembling a number of multi-part plastic "Games Workshop" models to add to my diminutive "Age Of Sigmar" Nurgle host. This Blightlord is the leader of nine other Putrid Blightkings I hope to build and paint next month. However the "enormous, bloated warrior, festering with pustules and plague" was simply too tempting a figure not to prime, wash and dry-brush. As with my Lord of Plagues I plan to paint the favoured mortal servant of Nurgle predominantly green, and use a combination of "Vallejo" Brass and the "Citadel" Technical paint Nihilakh Oxide on both his armour and weaponry.