“…Holding the defensive line along the coast, with an armoured reserve held further inland.” |
As with all my other “FoW” German soldiers, the figures were initially super-glued onto wooden strips, before being primed in “Vallejo” German Fieldgrey WWII, shaded using “Citadel” Nuln Oil, and dry-brushed with (more) “Vallejo” German Fieldgrey WWII. Their details were then ‘picked out’ predominantly using “Vallejo” Heavy Sienna, Gunmetal, Buff, German Camouflage Dark Green, Heavy Brown and a series of “Citadel” Shades.
Judge Dredd and a Street Judge tackle a Mob Blitzer, whilst Nero Narcos watches on. |
The opening skirmish was a simple playtest through some ‘streets’ to see whether the rules and statistics actually worked, and involved a couple of Judge patrols, led by Dredd and Giant respectively, dealing with a gun-toting Mob Blitzer. This was a pretty straightforward win for the Justice Department, even though the armoured robotic crime boss Nero Narcos made a sudden appearance early on and momentarily looked set to cause Judge Giant’s inexperienced Street Judges a few problems.
Judge Dekker battles Judge Death as Justice Department reinforcements come running. |
To make matters worse, Judge Death decided to pay the futuristic metropolis a visit too and immediately began stalking Judge Dekker. The resultant fire-fight was a lot of fun, as a handful of Street Judges rushed over to the side of Dredd’s old rookie to give her a helping lawgiver or three. Ultimately, the Dark Judge remained intact, but the witness was safely stored away – giving the Justice Department its second victory of the day…
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