Showing posts with label The Walking Dead. Show all posts
Showing posts with label The Walking Dead. Show all posts

Wednesday, 28 August 2019

"My Life Was A Wreck -- All Because A' My Addiction."

"I couldn't function, y'know..."
This 28mm scale model of Andrew is produced by “Mantic Games” and can be found inside "The Walking Dead: Call To Arms" Prisoner Booster Pack. Sculpted to represent the "ex-junkie convict" trapped in the cafeteria of the Meriwether County Correctional Facility, the drug dealer fled "into the surrounding countryside" following the death of Dexter in Issue 19 of "The Walking Dead" comic book.

The African-American figure was initially primed using two coats of "Vallejo" Heavy Orange, and had his prison overalls shaded with "Citadel" Reikland Fleshshade. I then ‘picked out’ the narcotics addict's rifle holster and shoulder strap with "Citadel" Doombull Brown and his skin with "Vallejo" Heavy Sienna. All of these areas were later shaded in “The Army Painter” Strong Tone Quickshade.
"Hey. You guys want some meatloaf?"
The prisoner's actual rifle was treated to a combination of "Citadel" Ironbreaker and Badab Black. Whilst I delicately picked out the tiny tip of Andrew's shirt with a spot of "Vallejo" Dead White and later a splash of Strong Tone Quickshade by "The Army Painter". Finally, the inmate's shoes and hair were tidied up with a lick of "Citadel" Abaddon Black.

With all four of my Meriwether County Correctional Facility survivors now completed, and suitably armed with an additional Shiv and Tear Gas Grenade, I’m pleased to say that I’ve accomplished the second of my Wargame Hobby Bingo challenges this month by painting all of the models in a faction starter box. In addition, this short sojourn into the post-apocalyptic world of comic book creator Robert Kirkman has lead me to both dig out my still unopened starter set for "The Walking Dead: All Out War", as well as purchase a few new items from the "Mantic Games" webstore...
"Star Trek Adventures" WIPs - Sulu, Uhura and a Romulan Commander
Of course, my determination to complete a faction for “The Walking Dead: Call To Arms” hasn’t distracted me from my desire to continue pigmenting a number of “Star Trek Adventures” figures by “Modiphius Entertainment”, especially as I’ve now dug out the models from their Original Series Bridge Crew boxed set to join my remaining Romulans and Borg. Disappointingly, I am definitely finding these miniatures a tad problematic to assemble on account of their separate limbs supposedly only requiring the tiniest amount of superglue to stay permanently affixed, despite some of their poses being rather dynamic.


Hikaru Sulu’s model is a good case in point, where the smallest of ‘ball and cup’ sockets is all that holds his out-stretched arm to his shoulder. As a result I have opted to pin the Starfleet officers together instead, but in doing so have found their true alignments somewhat difficult to replicate. Fortunately, due to being resin, any positioning errors on my part, such Nyota Uhura’s right arm initially protruding from her shoulder, can easily be rectified courtesy of some very careful filing…

Saturday, 24 August 2019

"I Was Never Out There."

"I was never in danger, hunted, terrorised by those things."
This 28mm scale model of Axel is produced by “Mantic Games” and can be found inside "The Walking Dead: Call To Arms" Prisoner Booster Pack. Sculpted to represent the armed robber found by Rick Grimes in the cafeteria of the Meriwether County Correctional Facility, "the old biker" died defending the prison during the Governor's attempt to take it for himself in Issue 47 of "The Walking Dead" comic book.

Originally primed with a double application of "Vallejo" Heavy Orange, the "gentle" character's prison overalls were shaded with "Citadel" Reikland Fleshshade and his thick leather belt ‘picked out’ using a combination of "Vallejo" Heavy Sienna and “The Army Painter” Strong Tone Quickshade. I then applied some "Citadel" Ironbreaker to both his belt buckle and holstered pistol, before shading these areas with Nuln Oil.
"Your life as it has been is over."
A "trusted member" of Rick's group, the man's "grizzly" beard was initially pigmented with a coat of "Vallejo" Heavy Bluegrey and subsequently repeatedly washed with "Citadel" Nuln Oil. Ordinarily, I usually then later return to such areas and dry-brush them, but the detail on the prisoner's hair was so soft that I didn't feel such a technique would work particularly well. Resultantly, I simply applied some "Vallejo" Heavy Skintone to Axel's flesh and splashed it with a little "Citadel" Reikland Fleshshade before calling him done...

In addition to my "Mantic Games" model, I have also completed another pair of 32mm scale resin female Borg drones from the Borg Collective boxed set by “Modiphius Entertainment”. Undercoated with “Citadel” Abaddon Black, the cyborgs were enthusiastically dry-brushed using some “Vallejo” Heavy Charcoal” and then much more lightly dry-brushed with “Citadel” Ironbreaker.
Deadzone WIP - The cube has been assembled and partially primed with "Citadel" Abaddon Black
Finally I added some “Citadel” Ironbreaker to their multi-purpose prosthesis, as well as to their facial implants and odd cable, before drowning them both with Nuln Oil. To recreate the Borg’s necrotic-looking flesh I applied a little “Vallejo” Heavy Bluegrey to their face and elbows, and washed these areas with “Citadel” Nuln Oil.

With half my box of Borg completed, I have set to work trying to build some appropriate-looking scenery for them to place on my tabletop. Fortunately, I have found a few sprues of unused "Deadzone" science fiction buildings which I bought as part of that board game's first ever "Kickstarter" in 2013, so intend to build half a dozen cubes before painting them in an almost identical palette to that of the drones.

Tuesday, 20 August 2019

“We’re Going To Hang Him.”

"The man barely spoke and he gave me the willies anyway."
This 28mm scale model of Thomas Richards is manufactured by “Mantic Games” and can be found inside "The Walking Dead: Call To Arms" Prisoner Booster Pack. Sculpted to represent the bloodthirsty "psychopath convict, who survived the outbreak" trapped in the cafeteria of the Meriwether County Correctional Facility, the quiet “nerdy” homicidal lunatic was killed by a Maggie Greene “when she unloaded her entire sidearm’s magazine” into him in Issue 18 of "The Walking Dead" comic book.

The balding bespectacled figure was initially primed using two coats of "Vallejo" Heavy Orange, and had his prison overalls shaded with "Citadel" Reikland Fleshshade. I then ‘picked out’ the murderer’s tiny blade and glasses with a layer of “Citadel” Abaddon Black, before applying a little Ironbreaker to his hand-weapon and frames, as well as a smidgeon of “Vallejo” Dead White to his lenses. All of these areas were later treated to a wash of “Citadel” Nuln Oil.
"Star Trek Adventures" WIPs - Three male Borg from the "Modiphius Entertainment" Collective set
Thomas’ skin was painted using a base coat of “Vallejo” Heavy Skintone and shaded with a splash of “Citadel” Reikland Fleshshade. I then ‘highlighted’ his fingers, hands, and some facial features, such as his ears and nose, with a careful second application of “Vallejo” Heavy Skintone. Finally, the killer with a penchant for decapitation, had his receding hairline pigmented with some “Vallejo” Heavy Sienna and “The Army Painter” Strong Tone Quickshade.

With the second of my prisoners finished for “The Walking Dead: Call To Arms”, I have momentarily turned my attention towards some more Borg drones for “Star Trek Adventures” by “Modiphius Entertainment”. One of the most disappointing elements to the Fulham-based tabletop game publisher’s Borg Collective ten-figure boxed set is that despite its lack of variety concerning female poses, it frustratingly still contains an even split between the cybernetic organisms sexes.
"Star Trek Adventures" WIPs - Three Romulan Centurions
Fortunately, there’s a bit more diversity to the male drone sculpts, so I haven’t felt obliged to chop/convert any of their prosthesis on this occasion; albeit if I purchase a second set such extra preparation prior to priming will become a necessity. In addition, they are significantly larger than their more slender-sized counterparts, which has provided my brush-tip with more opportunities to pick out the extra-terrestrial’s surgical augmentations in “Citadel” Ironbreaker and “Vallejo” Dark Grey.

Lastly, I have been busy building and undercoating the remaining miniatures from my Romulan Strike Team. I’m not admittedly a fan of these figures’ joints, as the tiny ‘ball and socket’ mechanism doesn’t seemingly survive contact long despite my super-glue’s best efforts. So instead I’ve been busy pinning the militaristic aliens’ limbs to their torsos. This has disconcertingly lead to a couple of misaligned elbows, which I’ve subsequently had to carefully file smooth, at some cost to the detail of their ‘quilted’ uniforms.

Sunday, 18 August 2019

"Do We Look Like Prison Guards To You?"

"I'll make it very simple for you, Farmer. We got here first..."
This 28mm scale model of Dexter is produced by “Mantic Games” and can be found inside "The Walking Dead: Call To Arms" Prisoner Booster Pack. Sculpted to represent the "towering, physically intimidating inmate who survived the outbreak" trapped in the cafeteria of the Meriwether County Correctional Facility, the convicted murderer was fatally shot in the head by Rick Grimes whilst fighting off a mass of zombies released from A-block in Issue 19 of "The Walking Dead" comic book.

Having been supplied already assembled to a base, the figure was primed using two coats of "Vallejo" Heavy Orange, and had his prison overalls washed with "Citadel" Reikland Fleshshade. I did consider dry-brushing the man's trousers with some (more) "Vallejo" Heavy Orange, as I ordinarily do, but as with all this range's models, I didn't feel the soft detail would respond as well as I would like to my brushstokes, so I ultimately left all the garments alone.
The Voord quickly gain the upper hand over the much-slower Yeti and seize some early objectives
Dexter's heavily pouched belt was painted in "Vallejo" Heavy Brown, his vest in Dead White, and his skin in Heavy Sienna. All of these areas were then shaded using “The Army Painter” Strong Tone Quickshade. Lastly, I 'picked out' the inmate's infuriatingly 'soft' chest holster in "Citadel" Abaddon Black, finished off both his pistol and shotgun with a combination of "Citadel" Ironbreaker and (OOP) Badab Black. 

Shifting across from pigmenting prisoners to wargaming, I have played another battle in my ongoing “Doctor Who” campaign exclusively using just my collection of “Black Tree Design” miniatures and some home-made rules. This conflict saw the Great Intelligence launch an attack upon the Voord on a frozen planet and resulted in some serious close combat scraps. Fought across a 2’ x 3’ rock-infested landscape, with a pair of freezing lakes partially separating the two factions, the game initially saw the flipper-footed Voord using their quicker speed and "Water-Walk" ability to seize the initiative.
The robot Yeti batter the Voord into submission with their incredible strength and armoured fur bodies
Yet it soon became clear that the robot Yetis' armoured fur covering, and single Web-gun, was going to make them incredibly hard to shift once they got themselves into a significant victory-point winning position. Admittedly, the Voord were both lead by the commanding presence of Yartek, which  permitted any friendly unit within 12 inches to re-roll a single dice roll once per turn, and armed with knives. But it took a lot of effort to take down just one of the Great Intelligence's shaggy minions, whereas the Yeti soon started chopping down the Voord with great clubbing swings of their claws.

Increasingly low on the numbers needed to fell their opponents, Yartek's faction soon lost control of the space between the two frozen lakes at the centre of the battlefield, and before long were pushed further and further back from their goals. In the end, the sheer physicality of the Yeti saw the Great Intelligence achieving twelve victory points to the Voord's one point, providing the mysterious disembodied entity with a foothold upon Yartek's fast-dwindling empire...

Wednesday, 14 August 2019

“Time For Rough Justice!”

"Roughneck is a self-appointed protector of the streets."
This 28mm scale resin miniature of Roughneck is produced by “Kitbash Games” and will be one of the company's stretch goals for its upcoming "Supers Unlimited" "Kickstarter" in late 2019. Originally "a mechanic working the family auto-shop he inherited", Mike Ruiz "refused to pay protection money to the local mob when they came calling" and was subsequently pulverised by a "low-rent super-crook named Smash." Triggered by "a strong sense of right and wrong" Mike eventually recovered from his injuries to "become a heroic protector of the streets against villains..."

The vigilante was initially primed using two coats of "Vallejo" Heavy Bluegrey, before having his boots painted with "Citadel" Abaddon Black and his clothing treated to a layer of "Vallejo" Dark Grey. The anti-hero's trousers and short-sleeved shirt were then shaded with "Citadel" Nuln Oil, and later dry-brushed with some (more) "Vallejo" Dark Grey.
"Taking to the streets Roughneck was born."
At one point I actually tried my hand at pigmenting a city camo pattern over the crime-fighter's long pants, but in the end went with the far more straightforward palette after my time-consuming attempt simply didn't look right. Roughneck's pouch-laden combat belt was 'picked out' using a combination of "Vallejo" Heavy Grey and "Citadel" Biel-Tan Green, whilst its buckle was given a dab of Ironbreaker and a splash of Nuln Oil.

The imposing figure's "own crude body armour" and face mask were initially coated in "Vallejo" Dead White before being washed in Pale Grey and delicately dry-brushed with (more) Dead White. The 'official' paint-scheme shows the bruiser's ice hockey mask to carry some red markings (as per "Friday The Thirteenth"), and have eye openings wide enough for you to actually see part of his cheeks underneath. This is something I've done before in the past on a Zorro model by "Boot Hill Miniatures" 
"Mantic Games" WIPs - Three of the Prisoners from "The Walking Dead: Call To Arms" Booster Pack
However, as Roughneck's background describes him as being "compromised by now-often violent and erratic behaviour" I wanted to give the ferocious fighter a seriously scary visage, so went with the all-white, disturbingly dark eye sockets of Jason Voorhees, but without the slightly distracting red triangles. That way all your attention is hopefully drawn straight to the brute's maniacal stare...

Finally, I applied a coat of "Vallejo" White to both the street warrior's bandaged arms, and Heavy Sienna to all his leather straps. All of these areas were then shaded using a generous amount of “The Army Painter” Strong Tone Quickshade, before I completed the vigilante's reinforced baseball bat off with a mixture of "Citadel" Ironbreaker and Nuln Oil.

Monday, 12 August 2019

"You Have Walked Into My Ambush!"

"And I have brought my biggest combat spoon -- to eat your tasty brains!!!"
This 60mm tall model of Ape-X is produced by “Reaper Miniatures” and can be bought as Sku: 80001 from their Chronoscope range. Sculpted by Jason Wiebe, this polymer model appears to be a post-apocalyptic descendent of one of the "shaggy, intelligent apes" known as Dakon, which originally appeared in the 1981 edition of the "Advanced Dungeons & Dragons" product the "Fiend Folio".

Super-glued onto a 50mm circular lipped based the figure was primed using two coats of "Vallejo" Heavy Charcoal, drowned in "Citadel" Nuln Oil and enthusiastically dry-brushed with (more) Vallejo" Heavy Charcoal. I then applied "Citadel" Abaddon Black to the giant monkey's chest, belly, toes and fingers, layered these areas with some additional "Vallejo" Charcoal, and finally blended them into its fur with extra "Citadel" Nuln Oil.
"Mantic Games" WIPs - Dexter, Axel and a zombie
All of Ape-X's cybernetic implants and adornments were first 'picked out' with "Citadel" Abaddon Black, and subsequently treated to a combination of Ironbreaker and Nuln Oil. They were then dry-brushed with some (more) Ironbreaker before being tactically dabbed with a touch of “Mig Productions” Extreme Rust Wash. This application was later ‘toned’ down with another dry-brush of “Citadel” Ironbreaker and a considerable splash of “The Army Painter” Strong Tone Quickshade.

Finally, the bionic Dakon's teeth were treated to a coat of "Vallejo" White, followed by a dash of “The Army Painter” Strong Tone Quickshade, and his tongue pigmented using a "Vallejo" Heavy Red basecoat and "Citadel" Carroburg Crimson wash. Interestingly, it was whilst painting the giant gorilla's mouth that I realised just how much of the sculpt's detail had been lost in its transition from metal to "Bones", for in all the old pictures I was using as a reference guide, the primate's individual lower teeth could clearly be seen. Whereas on the plastic version of Ape-X I was painting, his bottom molars consisted of just a solid single line running right along the mouth...
"Modiphius Entertainment" WIPs - Three female Borg drones from the collective
Having completed my latest model for my "Gamma World" campaign, I have also been making some progress on my Prisoner faction for "The Walking Dead: Call To Arms" by "Mantic Games". I still have some way to go with Axel, but have added a lone zombie miniature into the painting mix simply to help break up the monotonous orange jumpsuits worn by all four of the inmates I want to field.

Lastly, I have completed all the base layers to my first three drones from the "Star Trek Adventures" Borg Collective boxed set by "Modiphius Entertainment". These resin miniatures now just need their cybernetic weaponry, tubing, eye attachments, body armour and pale grey flesh to be washed, before some minor metallic dry-brushed and "Vallejo" Heavy Bluegrey highlighting will see them done.

Thursday, 8 August 2019

"I've Gone Mad."

"My name's Sullivan. Surgeon Lieutenant Harry Sullivan, actually."
This 28mm metal miniature of U.N.I.T.'s medical officer is manufactured by “Black Tree Design", and can be purchased as DW422 Harry Sullivan from the company’s "Doctor Who" miniatures range. Instructed to attend to the freshly regenerated Fourth Doctor by Brigadier Lethbridge-Stewart, the "rather old-fashioned" naval officer made his first appearance in Terrance Dicks' December 1974 BBC Television story "Robot" and ended up travelling aboard the TARDIS with Sarah Jane Smith "for several subsequent adventures."

Initially primed with a double layer of "Citadel" Abaddon Black, the figure's trousers were painted in "Vallejo" Heavy Bluegrey, washed with "Citadel" Nuln Oil and dry-brushed using some (more) "Vallejo" Heavy Bluegrey. Described as being "rather old-fashioned and stereo-typically English in his attitudes", I applied some "Vallejo" Heavy Blue to Harry's coat, splashed it with "Citadel" Nuln Oil" and dry-brushed it using (more) "Vallejo" Heavy Blue.  
"Star Trek Adventures" WIPs - Two Romulan Uhlans and a Romulan Commander
I then 'picked out' all of the garment's buttons with a combination of "Vallejo" Gold and The Army Painter" Strong Tone Quickshade. Before 'highlighting' the visible edges of his shirt and its collar, and shading them with a drop of "Citadel" Drakenhof Nightshade. Finally, Surgeon Lieutenant Sullivan's hair and sizeable side-burns were pigmented in "Vallejo" Heavy Sienna and considerably darkened using "Citadel" Nuln Oil.

Sticking with science fiction, albeit stepping across to Gene Roddenberry's futuristic vision, I have managed to make some substantial progress on the first pair of Uhlans from the Romulan Strike Team boxed set by "Modiphius Entertainment". These two "Star Trek Adventures" miniatures have so impressed me that I've already assembled some more of the "lowly" members of the Romulan Guard, as well as cracked on with the faction's Commander.
"The Walking Dead: Call To Arms" WIPs - Dexter is slowly having his straps, vest, side-bags and weapons painted
Currently I'm actually in two minds as to how to paint the pointy-eared Starfleet Captain equivalent, as I'd really like the figure to stand out that extra bit on the tabletop, so was thinking of giving her the blonde locks of the ever-devious Sela. However, I'm also a big fan of the likes of Toreth, commander of the warbird IRW Khazara and have recently been encouraged that Denise Crosby's fair-haired character might receive her own specific model should "Modiphius Entertainment" decide to produce a second Iconic Villains boxed set...

Lastly, I have spent some time patiently applying a brush-tip to all the straps, pouches and pieces of vest poking out on my Dexter mode for "The Walking Dead: Call To Arms". Just like a couple of sprouts in a roast dinner, I've tackled this particular "Mantic Games" miniature first, as he looked like the most difficult to get through, but now I'm fairly happy with all the leather-work and clothing being blocked in, I am hoping to get the "towering, physically intimidating inmate" of Meriwether County Correctional Facility finished quite quickly.

Tuesday, 6 August 2019

“The Robot Has Demolished Most Of The Shopping Mall..."

"It's shrugged off everything the police throw at it!"
This 43mm tall plastic “Wizkids” model of a Carnage Bot is miniature number 011 from The Lab “Horrorclix” expansion set, and depicts Pandora Labs’ rogue robot just as its heading towards a High School. Released in January 2007 as part of an initial 96 figure-strong expansion set with “a sci-fi/horror theme”, this miniature was a most welcome gift from Bryan Scott of “Vampifan’s World Of The Undead” blog fame.

Removed from its 'clicky-base' and subsequently super-glued on to a lipped 40mm circular stand, I actually decided to use this particular automaton as something of an experimental piece by priming it with two layers of “Vallejo” Heavy Sienna rather than my usual “Abaddon Black”. I then simply gave it a heavy-brush of “Citadel” Ironbreaker and darkened the ensemble with a generous splash of Nuln Oil to blend its rusty palette together.
"Mantic Games" WIPs - Three of the Prisoners primed from "The Walking Dead: Call To Arms" Booster Pack
As I plan to use this homicidal machine for my “Gamma World” gaming as a maniacal wanderer of the post-apocalyptic wasteland with corrupted logic circuits, I applied a second (lighter) dry-brush of “Citadel” Ironbreaker over the robot and later brazenly dabbed some “Mig Productions” Extreme Rust Wash all over the multi-tentacled figure. This “extra touch of realism and accuracy” was ‘toned’ down with a third dry-brush of “Citadel” Ironbreaker, whilst a sporadic wash of “The Army Painter” Strong Tone Quickshade helped dull down much of the automaton’s inappropriate shininess.

Lastly, I ‘picked out’ the Carnage Bot’s somewhat bulbous eye-piece with a layer of “Vallejo” Heavy Red and a dash of “Citadel” Carroburg Crimson. I also contemplated adding some additional colour to the model’s torso by painting its rear gas canister a dirty green. But having laid down a coat of “Citadel” Abaddon Black over the piece of junk, I decided to simply apply a smidgeon more “Mig Productions” Extreme Rust Wash to it, and leave the miniature resplendent in all its decaying glory…
"Star Trek Adventures" WIPs - Three Borg from the "Modiphius Entertainment" Collective set
Having throughly enjoyed my recent play-through of “The Walking Dead: Call To Arms” by “Mantic Games”, I have decided to dip my toe into this “walker-infested world” by pigmenting the plastic Survivor models found within the game’s Prisoner Booster Pack. These inmates of the Meriwether County Correctional Facility who survived the outbreak actually total 140 points including their two equipment cards, so in order to field them in the future I need to either add an extra 10 points worth of guns, knives and baseball bats, or simply find a reasonably priced additional (neutral) member for the team.

Finally, I have settled upon a painting scheme which I hope will help me quickly finish the incredibly detailed Borg Collective miniatures manufactured by “Modiphius Entertainment” for their “Star Trek Adventures” game. The current recipe will consist of an “Abaddon Black” undercoat, followed by a strong dry-brush of “Vallejo” Heavy Charcoal, significantly lighter dry-brush of “Citadel” Ironbreaker and some Nuln Oil shading. Hopefully this will then let me simply ‘pick out’ all the grey(ish) flesh, body plating, weaponry and light-emitting diodes.

Friday, 2 August 2019

(Lead) Mountain Musings - "Star Trek Adventures" August 2019

"Star Trek Adventures" WIPs - Two Romulan Uhlans
Inspired by a past posting by Michael Awdry over on his simply stunning blog “28mm Victorian Warfare”, I have decided to try and chip away at my embarrassingly big lead mountain by trying to successfully complete a Wargame Hobby Bingo Challenge over the next twelve months. This twenty-five part trial was actually originally conceived by Rob Hawkins (“Rob Hawkins Hobby Blog”), and as I plan on utilising his hobby bingo card exactly, there’s every chance I’ll end up doing quite a bit more than simply paint models during the forthcoming year (e.g. one of the tasks is to make a modelled game board with integrated terrain, at least 2’ x 2’).

Coinciding with this ‘bit of fun’ has been the arrival of the “Star Trek Adventures Starter Set” by “Modiphius Entertainment” and some figures from the London-based company’s 32mm “unpainted resin” miniatures range. I’ve already started work assembling the ten drones which come in the Borg Collective box as they’ll help me achieve painting “all of the models in a faction starter box” reasonably swiftly, whilst the Captain James T. Kirk figure from the Original Series Bridge Crew set will ensure I also quickly succeed in painting “a new version of one of your old character models.”
Wargame Hobby Bingo
Enthused by all these Gene Roddenberry inspired shenanigans I’ve additionally dug out a pair of partially-pigmented Uhlans from the Romulan Strike Team box which I bought at “Salute” 2018. I’m not sure why I stopped working on these figures so shortly after purchasing them, but now I have  decided upon a ‘quick and straightforward’ colour scheme for them, their predominantly grey uniforms have been appropriately washed and dry-brushed with “Citadel” Nuln Oil and “Vallejo” Heavy Bluegrey respectively.

Equally as intriguing is the release of “The Walking Dead: Call To Arms” by “Mantic Games”. I’ve only played the odd game of its skirmish-based predecessor “All Out War” and was somewhat disappointed with the game; albeit not to the point where I don’t own a shamefully still sealed copy of the starter set. However, this larger-scale rule-set appears to be more my ‘cup of tea’, so I have pre-ordered the book, cards and gone so far as to pick up the Prisoner Booster Pack and Wave Two Retail Exclusives Bundle. I’m even considering using the rules with my “Star Trek” models, with the Borg playing the role of the zeds, as the Federation battle the Romulan Star Empire for technological loot…
Carl and Lori start the battle hiding behind a bloody Police Van, as a line of the Undead approaches Patrick
Perhaps somewhat surprisingly, I've also managed to get in a skirmish battle "amongst the Walking Dead" before actually laying my hands upon my own copy. Fielding a simple 150-point (Lawful) Atlanta Camp faction against a (Ruthless) Scavengers raiding party, I initially found Rick Grimes' "Sound Tactics (Special Order) extremely effective in helping a fleet-footed Glenn get within range of some loot objectives. But ultimately, some poor shooting by Cynthiana survivor Carl arguably lead to the death of both his father and later his mother, Lori Grimes, when she succumbed to a zombie bite inflicted whilst fending off a zed attacking her child.
Derek and Reggie fend off a zombie, whilst Glenn races towards a valuable loot objetcive
Still, not everything went the way of bruiser Derek and the Scavengers, with Reggie eventually discovering that Rick Grimes' bullets were fatal when he finally fell before the fangs of a brain-hungry ghoul after being shot to pieces by the Atlanta Camp Leader. Sadly though, the baseball bat wielding Patrick was undoubtedly the star of his party, with his deft avoidance of no less than seven zombies at the start of the game, and battering of Rick into dead mulch towards its end...