Showing posts with label Bones. Show all posts
Showing posts with label Bones. Show all posts

Monday, 12 August 2019

"You Have Walked Into My Ambush!"

"And I have brought my biggest combat spoon -- to eat your tasty brains!!!"
This 60mm tall model of Ape-X is produced by “Reaper Miniatures” and can be bought as Sku: 80001 from their Chronoscope range. Sculpted by Jason Wiebe, this polymer model appears to be a post-apocalyptic descendent of one of the "shaggy, intelligent apes" known as Dakon, which originally appeared in the 1981 edition of the "Advanced Dungeons & Dragons" product the "Fiend Folio".

Super-glued onto a 50mm circular lipped based the figure was primed using two coats of "Vallejo" Heavy Charcoal, drowned in "Citadel" Nuln Oil and enthusiastically dry-brushed with (more) Vallejo" Heavy Charcoal. I then applied "Citadel" Abaddon Black to the giant monkey's chest, belly, toes and fingers, layered these areas with some additional "Vallejo" Charcoal, and finally blended them into its fur with extra "Citadel" Nuln Oil.
"Mantic Games" WIPs - Dexter, Axel and a zombie
All of Ape-X's cybernetic implants and adornments were first 'picked out' with "Citadel" Abaddon Black, and subsequently treated to a combination of Ironbreaker and Nuln Oil. They were then dry-brushed with some (more) Ironbreaker before being tactically dabbed with a touch of “Mig Productions” Extreme Rust Wash. This application was later ‘toned’ down with another dry-brush of “Citadel” Ironbreaker and a considerable splash of “The Army Painter” Strong Tone Quickshade.

Finally, the bionic Dakon's teeth were treated to a coat of "Vallejo" White, followed by a dash of “The Army Painter” Strong Tone Quickshade, and his tongue pigmented using a "Vallejo" Heavy Red basecoat and "Citadel" Carroburg Crimson wash. Interestingly, it was whilst painting the giant gorilla's mouth that I realised just how much of the sculpt's detail had been lost in its transition from metal to "Bones", for in all the old pictures I was using as a reference guide, the primate's individual lower teeth could clearly be seen. Whereas on the plastic version of Ape-X I was painting, his bottom molars consisted of just a solid single line running right along the mouth...
"Modiphius Entertainment" WIPs - Three female Borg drones from the collective
Having completed my latest model for my "Gamma World" campaign, I have also been making some progress on my Prisoner faction for "The Walking Dead: Call To Arms" by "Mantic Games". I still have some way to go with Axel, but have added a lone zombie miniature into the painting mix simply to help break up the monotonous orange jumpsuits worn by all four of the inmates I want to field.

Lastly, I have completed all the base layers to my first three drones from the "Star Trek Adventures" Borg Collective boxed set by "Modiphius Entertainment". These resin miniatures now just need their cybernetic weaponry, tubing, eye attachments, body armour and pale grey flesh to be washed, before some minor metallic dry-brushed and "Vallejo" Heavy Bluegrey highlighting will see them done.

Sunday, 4 August 2019

"We Conquered And You Obey."

"I'm afraid the Monoids will make very short work of them."
These five 28mm metal miniatures of some “one-eyed” humanoids are produced by “Black Tree Design", and can be purchased as Code DW112 Monoid and DW138 Monoid II from the company’s "Doctor Who" miniatures range. Partially wiped out by a strain of the common cold virus before the First Doctor was able to devise a cure, the “dark and scaly” aliens first appeared in Paul Erickson and Lesley Scott’s March 1966 BBC Television story "The Ark".

Disappointingly devoid of both their voice box communicators and heat prods, the figures were primed using a double layer of “Vallejo” Heavy Green and heavily shaded with The Army Painter" Strong Tone Quickshade. The flipper-footed extra-terrestrials were then dry-brushed with (more) “Vallejo” Heavy Green before three of their “mop-top” haired heads were pigmented using a combination of “Vallejo” Heavy Sienna and “The Army Painter” Strong Tone Quickshade.
"Good. Everything seems to be quiet. And from this moment on, this planet is ours!"
However, because I wanted two of the “one-eyed race” to stand out on the table-top as character models, I decided to give one of the Monoid’s black hair to represent their despicably evil leader, One, and another with the recognisably blonde hair of his subordinate Three. Resultantly, I applied some “Citadel” Abaddon Black, “Vallejo” Heavy Charcoal and “Citadel” Nuln Oil to One’s cranium and “Vallejo” Heavy Ochre, “The Army Painter” Strong Tone Quickshade and (more) “Vallejo” Heavy Ochre to the noggin of Three.

I’m hoping to get this faction involved in my ongoing “Doctor Who” tabletop campaign at some point but ideally would like to be able to field at least another five Monoids first, all of which would be Monoid II sculpts. Unfortunately, the service from “Black Tree Design” recently has disconcertingly started to resemble that delivered during their bad old days, so I’m currently unwilling to make another purchase with them, no matter how tempting their regular sale reductions are, whilst I already have an order languishing on the books.
"Black Tree Design" WIPs - Harry Sullivan is slowly having all of his detail 'picked out'
I have though managed to dig out a wonderfully characterful figure of Fourth Doctor companion Harry Sullivan, in an effort to paint up enough assistants to justify a force based upon the Time Lord himself. As the vast majority of the TARDIS crew would be unwilling combatants at best, I am already assembling a rather enigmatic-looking party consisting of Peter Cushing’s Movie Doctor (slow but has a proven track record of getting physical with a Dalek or two), the shape-changing android Kamelion (hard to hit with his stupefying disguises) and now a Royal Navy Surgeon (who can provide First Aid to his human team-mates)…
"Reaper Miniatures" WIPs - Ape-X has had all his metallic parts dry-brushed and rusted
Lastly, I have been making some good progress on my increasingly time-consuming “Gamma World” project by ‘picking out’ all the teeth and flesh areas of my “Bones” super-villain, Ape-X, by “Reaper Miniatures”. I’ve seen some truly colourful palette choices for this brute of a model on the 'inter-web', ranging from reddish brown to a ghoulish light green. But in the end have opted for the much more common black(ish) Silverback scheme, as I thought it would make all the monster’s rusty augmentations stand out that little bit more.

Wednesday, 17 July 2019

"Nothing Could Withstand Him, And No Weapon Seemed To Bite Upon Him."

"He tossed wolves and goblins from his path like straws and feathers."
This 33mm tall white metal figure of Grüf The Bear is produced by “Lucid Eye Publications” and can be bought from the company's "Toon Realms" range as part of the company’s “Where’s Runcorn?” Adventure Module 2 series. Sculpted by Trish Carden, I intend to use the hefty miniature to represent J.R.R. Tolkien’s skin-changer, Beorn, “who could assume the form of a great black bear and fought in the Battle Of The Five Armies.

Originally primed using two coats of "Citadel" Abaddon Black, the slayer of the Goblin leader Bolg was heavily dry-brushed with “Vallejo” Heavy Charcoal and later enthusiastically washed in “Citadel” Nuln Oil. In order to somewhat break up this dark visage I then ‘picked out’ all of the bear’s claws and sharp teeth with a combination of “Vallejo” Dead White and "The Army Painter" Strong Tone Quickshade.
"Reaper Miniatures" WIPs - The "Bones" Medium Air Elemental has been repeatedly dry-brushed
I also considered whether to give the furry beast a very light dry-brush of dark blue, just to add a little colour to its shaggy hide. However, in the end I decided to stick with the intimidatingly deep black palette I’ve often seen in “The Hobbit” illustrations. I did however, decide to break from tradition and provide Beorn with some rage-filled eyes, courtesy of shading a “Vallejo” Heavy Red base layer with “Citadel” Carroburg Crimson, and then highlighting them with a tiny spot of “Vallejo” Dark Vermillion.

With my latest “Toon Realms” model finished I have set to work on another figure from my “Reaper Miniatures” collection. This Medium Air Elemental was actually sent to me as a free gift by the “eBay” seller Hygienicporridge after I purchased a reasonable quantity of Dark Heaven Legends Aquatic Familiars from his webstore, and at one point was potentially going to be pigmented to represent a swirling Water Spirit for my imminent “Subnautica” project.
"Pulp Monsters" WIPs - The two "Pulp City" models are at various stages of completion
Ultimately though, I have decided to add the lovely sculpt to my increasing collection of bizarre foes for my “Gamma World” campaign, but disappointingly have found the transparent plastic a little problematic to paint due its “Vallejo” White undercoat consistently ‘flecking’ off and visibly cracking whilst I’ve been dry-brushing it. I think the majority of these issues is due to the sheer bendiness of the figure, which really does give way quite considerably under even the lightest of brush strokes, but hopefully my perseverance is paying off as the Elemental reaches its final stages…

Finally, I am also close to finishing the first of my “Pulp City” miniatures by “Pulp Monsters”. I plan on getting the ghostly World War One fighter ace, the Red Baron, completed over the next few days, before spending some considerable time working on the disconcertingly disturbing Comte Vendredi.

Monday, 8 July 2019

"We Wish For No Strangers In The Land At This Time..."

"...Unless they be mighty men of arms in whose faith and help we can trust."
This "cartoon scale" white metal figure of the Your Hobby Place Knight Mascot is produced by “Lucid Eye Publications” and can be bought from the company's "Toon Realms" range as a single casting. Sculpted by Steve Saleh, I plan to utilise the miniature to represent the Man of Gondor, Ingold, who "was the leader of the soldiers guarding the northern gate of the Rammas Echor as it was being repaired just before the start of the Siege of Gondor during the War of the Ring.

Initially primed with two coats of "Citadel" Abaddon Black, the heroic warden was predominantly painted using some "Citadel" Ironbreaker, doused in "Citadel" Nuln Oil, and later dry-brushed using some (more) Ironbreaker. The “soldier of the realm” then had his belt, sheath, and straps 'picked out' with "Vallejo" Heavy Sienna, whilst his belt buckle, shoulder-pad decoration, shield emblem and sword-hilt were spotted in Gold. All of these areas were subsequently washed with "The Army Painter" Strong Tone Quickshade.
"When I first came here, my androids surveyed and mapped the whole system.
Alongside pigmenting my latest addition to my "Toon Realms" collection, I have also finished three more of the 28mm metal automatons produced by “Black Tree Design" as part of the company's "Doctor Who" miniatures range. Available as Code DW518 Sharaz Jek Android, these robots fought General Chellak's federal troops on the planet Androzani Minor in the March 1984 BBC Television story "The Caves Of Androzani".

Designed by the facially mutilated Sharaz Jek, the trio of figures were all undercoated with "Citadel" Abaddon Black, vigorously dry-brushed with "Vallejo" Heavy Charcoal and later had their scruffy dark-coloured clothing shaded with plenty of "Citadel" Nuln Oil. The models' submachine guns were then pigmented using a combination of "Citadel" Ironbreaker and Nuln Oil.
"Reaper Miniatures" WIPs - The Large Earth Elemental and Ape-X
Lastly, I applied a double layer of watered-down "Vallejo" White over each android's featureless head, and later washed them using some "Vallejo" Pale Grey. As a final touch the humanoids' faces were dry-brushed with (more) "Vallejo" White so as to ensure their cyclopean eyes were made all the more distinctive from the rest of their craniums.

Despite having 'polished off' four models in quick succession, I have still managed to find a little hobby time to make some progress on my latest "Reaper Miniatures" destined for my "Gamma World" tabletop. Admittedly, I've only shaded the Large Earth Elemental with some "Citadel" Nuln Oil. But I have also applied the first coat of "Citadel" Ironbreaker onto the cybernetic appendages of my campaign's main antagonist, Ape-X...

Saturday, 6 July 2019

“My Name Is Sherlock Holmes.”

 "It is my business to know what other people don't know."
This 28mm model of a Sherlock Holmes is produced by “Reaper Miniatures” and can be bought as Code 50059 from their Chronoscope range. Sculpted by Michael Brower, the multi-part metal figure is clearly based upon Sir Arthur Conan Doyle’s fictional private detective, who made his debut in the 1887 published novel “A Study In Scarlet”.

Supplied with the option of having Holmes holding either a lantern, magnifying glass, pipe or book, I initially attempted to assemble the amateur sleuth carrying his trademark pipe and iconic mounted convex lens. However, the magnifying device proved far too flimsy for my fat fingers and frustratingly broke off whist its hand was being super-glued in place.
Four brave adventurers confront a pair of Golems beside a stargate on "Gamma World"
As a result, I permanently attached the consulting detective’s handheld Victorian lantern instead, and undercoated the entire piece with two coats of “Citadel” Abaddon Black. I then layered Sherlock’s travelling cloak with “Vallejo” Heavy Brown, shaded it with “The Army Painter” Strong Tone Quickshade and finally dry-brushed the loose garment with (more) “Vallejo Heavy Brown.

Due to wanting to create some considerable contrast between the model’s outer and inner clothing, I decided not to try and replicate the detective’s somewhat recognisable light grey tweed suit, but instead supply him with some much darker men’s wear by applying a combination of “Vallejo” Dark Grey and “Citadel” Nuln Oil to his trousers and waist-coat. These areas were later lightly dry-brushed some (more) “Vallejo” Dark Grey, and actually worked out well for my sanity’s sake as I found some of the detail towards the top of the figure’s torso as little difficult to discern.
"Reapers Miniatures" WIP - The super-villain Ape-X has been primed, shaded and dry-brushed
I pigmented Holmes’ famous ear-flapped travelling cap or rather, deerstalker, with “Vallejo” Heavy Sienna, and despite the sleuth narratively seeming to prefer an “old and oily black clay pipe”, also applied this colour to his tobacco pipe. Both of these areas were then shaded using a splash of “The Army Painter” Strong Tone Quickshade, and his shoes were ‘tidied up’ courtesy of another coat of “Citadel” Abaddon Black.

With the last of my “Gamma World” adventurers completed, for now at least, I have made a little progress on one of my post-apocalyptic landscape’s main inhabitants; the diabolical Ape-X by “Reaper Miniatures”. I intend to use this “Bones” super-villain from the Fort Worth-founded company’s Chronoscope Range as my explorers’ main antagonist, pitting the polymer model’s seemingly endless army of Cyber-Reavers against Sherlock Holmes, George Foreman, Jacques-Yvette Cousteau and the robotic Missus Hudson in his quest to acquire “super-science artefacts”.

Thursday, 4 July 2019

"The Sea, Once It Casts Its Spell…”

"...Holds one in its net of wonder forever."
This 28mm model of a Deep Sea Diver is manufactured by “Reaper Miniatures” and can be purchased as Code 50085 from their Chronoscope range. Sculpted by Tim Prow, the underwater explorer is destined to join my party of adventurers on “Gamma World, as a proxy for the French conservationist and innovator Jacques-Yves Cousteau.

Based upon the standard diving dress known as hard-hat or heavy gear which was apparently invented by the Deane Brothers and Augustus Siebe, the figure was undercoated with “Vallejo” Heavy Brown, and the waterproofed canvas suit washed with “The Army Painter” Strong Tone Quickshade. His weighted footwear and belt were then pigmented using a combination of “Vallejo” Heavy Bluegrey and “Citadel” Nuln Oil, before being lightly dry-brushed with a little (more) “Vallejo” Heavy Bluegrey.
George Foreman, Missus Hudson and Jacques-Yvette Cousteau face some Cyber-Reavers on "Gamma World"
The diver’s leather shoes were ‘picked out’ with a layer of “Vallejo” Heavy Sienna, and this extra opaque acrylic paint was additionally utilised as a base coat for his helmet. I then applied some “Citadel” Ironbreaker to the miniature’s metallic shin-guards, shaded these areas with Nuln Oil, and then added a smidgeon of shine on them with a light dusting of (more) Ironbreaker.

The surface-supplied diving helmet was treated to a generous covering of “Vallejo” Brass, before being thoroughly drenched in “The Army Painter” Strong Tone Quickshade. For sanity’s sake, I then used some “Citadel” Abaddon Black to significantly darken the rigid head enclosure’s view ports and delicately dry-brushed the ensemble with (more) “Vallejo” Brass.
Large Earth Elemental WIP - The huge "Bones" model has been based and primed "Vallejo" Heavy Bluegrey
Finally, I turned my attention to the ocean-bed explorer’s hands, which I have seen painted as both thick leather gloves and naked flesh. Having felt there was an amusing naivety to the idea of a clunky, predominantly enclosed adventurer walking around the radioactive wastelands of “Gamma World” with his bare fingers exposed, I decided to go with a mixture of “Vallejo” Heavy Skintone and “Citadel” Reikland Fleshshade.

Having almost finished my post-apocalyptic quartet, I have found some time to both base and prime another denizen of the science fantasy role-playing world “originally designed by James M. Ward and Gary Jaquet” in 1978; A Large Earth Elemental by “Reaper Miniatures”. This formidably-sized “Bones” sculpt, “summoned to the Material Plane” by some misguided magic-user will probably end up being used as a wandering monster in my games of “Gamma World”, as I’m quite keen on having a few such hazards randomly traversing my tabletop whilst the main opposing forces are busy battling it out over useful wreckage and loot objectives.

Sunday, 30 June 2019

"Justice Is Served!"

"Dead -- All eighteen of them!"
This 28mm plastic “Wizkids” model of the Scourge is miniature number 008 from the Marvel "Heroclix" Ultimates range and depicts the "individual vigilante dedicated to the assassination of criminals" wearing the costume specifically designed for his entry in the "Official Handbook Of The Marvel Universe Deluxe Edition". Originally created by writer/editor Mark Gruenwald as "a plot device intended to thin the criminal population of the Marvel Universe, in particular eliminating those super-villain characters he deemed to be too minor, redundant, or ill-conceived", the killer made his first appearance in the May 1985 issue of "Iron Man".

Initially undercoated using some "Vallejo" Dead White, the figure's opera hat, white buttoned-up trenchcoat and white gloves were sporadically shade in Pale Grey, before being dry-brushed in a mixture of "Vallejo" Dead White and White. The mass murderer's semi-automatic machine-gun was painted using a combination of "Citadel" Abaddon Black and Nuln Oil.
George Foreman and Missus Hudson battle a trio of Mind Eaters on "Gamma World"
Alongside my Scourge of the Underworld I have also finished pigmenting another two 28mm Mind Eaters manufactured by “Reaper Miniatures” for my "Gamma World" tabletop. These four-legged creatures were primed with "Vallejo" Heavy Grey, splattered in "The Army Painter" Strong Tone Quickshade and subsequently dry-brushed using some (more) "Vallejo" Heavy Grey.

The pair of Intellect Devourers then had their 'clawed feet' treated to a mixture of "Vallejo" Iraqi Sand and Strong Tone Quickshade by "The Army Painter". Whilst their pulsing brains were given a couple of layers of "Vallejo" Squid Pink, generously washed with both "Citadel" Carroburg Crimson and Strong Tone Quickshade, and finally dry-brushed with (more) "Vallejo" Squid Pink.
Crimean War Russian Infantry WIPs - The soldiers have been assembled, based and primed
Lastly I have quickly assembled the six plastic Crimean War Russian Infantry which accompanied the July 2019 edition of "Wargames Illustrated". To be honest this was my main motivation behind buying the publication as it seemed a far more cost-effective opportunity to try out some of "Warlord Games" Nineteenth Century Black Powder miniatures than splurging on either their current Crimean War Light Brigade Starter set or eighty-one soldier-strong Crimean War Russian Brigade deal...

I've actually lost count how many times I've previously tried to paint up a Napoleonic Era force in 28mm, and with hindsight now realise that one of the biggest hurdles I faced was basing them in fours rather than as individuals. This invariably meant that I needed to finish an entire quartet of highly-detailed infantrymen before I could see any light at the end of the tunnel. So this time round I'll be working on them as stand-a-lone pieces and plan to form them up on appropriately-sized movement trays should the time ever come when I can play a game using large blocks of soldiers.

Friday, 28 June 2019

"A Clay Golem Cannot Speak Or Make Any Vocal Noise."

"It walks and moves with a slow, clumsy gait."
This 31mm tall model of a Clay Golem is produced by “Reaper Miniatures” and can be bought as Code 77170 from their “Bones” range. Sculpted by Ben Siens, the large construct made its first appearance in the November 1975 edition of the wargaming magazine "The Strategic Review", courtesy of an article entitled "Creature Features - Presenting New Dungeons & Dragons Monsters For Your Enjoyment."

Fashioned by "lawful clerics of the fifteenth level or above", the "humanoid" was undercoated using two layers of "Vallejo" Heavy Brown, washed with "The Army Painter" Strong Tone Quickshade and dry-brushed using some (more) "Vallejo" Heavy Brown. Initially I had planned to subsequently 'pick out' the Clay Golem's loincloth in a bright colour such as red or even a bright(ish) white, but then read that the monster actually wore "no clothing except for a metal or stiff leather garment around its hips."
"Reaper Miniatures" Chronoscope WIPs - Sherlock Holmes and a Deep Sea Diver
As I didn't want to use another brown on the heavily-muscled brute I resultantly just applied some "Citadel" Abaddon Black to the creature's scanty raiment and left it at that. Finally I decided to spot its eyes with a drop of "Vallejo" Heavy Red and the "Citadel" Glaze Bloodletter, as well as 'highlight' its somewhat crooked teeth using a combination of "Vallejo" White and "Citadel" Agrax Earthshade.

Remaining with "Reaper Miniatures", albeit this time focusing upon a pair of metal miniatures from their "Chronoscope" line,  I have dug out a Deep Sea Diver figure and Sherlock Holmes to help 'expand' my current party of wanderers for "Gamma World". Based upon "the new Gammaverse", where the Hadron Collider has "caused [such] a horrific smashing together of dimensions" that the game allows "for over-the-top combinations of weird things - from dinosaurs to aliens", I thought a group of adventurers made up of heavy-weight boxer, George Foreman, undersea explorer Jacques-Yves Cousteau, fictional sleuth Sherlock Holmes and robotic landlady Missus Hudson would be rather appropriate...
Mind Flayers WIPs - The two Illithids have been undercoated and dry-brushed
I've also started pigmenting a couple of Mind Flayers I stumbled upon whilst perusing the stacked shelves of the LVL Up Gaming Store in Bournemouth. This pair of “Illithids” are actually the first models from “Wizkids” unpainted range of “Nolzur’s Marvellous Miniatures” I’ve ever bought, and originally seemed to be the perfect choice with which to accompany my trio of Mind-Eaters by “Reaper Miniatures”.

However, despite being advertised as “high-definition” I’m not currently all that impressed with either the quality of each figures’ detail or the ‘uber-bendy’ plastic from which they’re made. To matters worse, their white undercoat has meant I’ve had to apply two layers of “Citadel” Abaddon Black over their flowing gowns so as to get a consistent covering over their clothing, and this has undoubtedly lead to the frustrating loss of even more detail.

Tuesday, 25 June 2019

"Powerful Enchanters Created An Army Of Granite Golems..."

"...To tear stone from the mountains and shape it into great blocks..."
This 49mm tall model of a Stone Golem is produced by “Reaper Miniatures” and can be bought as Code 77171 from their “Bones” range. A “unique monster” with a deep hatred of Wizards who rampages through the ruins of the Frozen City, the Granite Golem is the focus of the 2015 “Frostgrave” mini-campaign supplement “The Hunt For The Golem” by Jospeh A. McCullough.

"Slowly rendered obsolete by more effective elemental magic that was both less expensive and less time-consuming", the creature was primed using an old out-of-production pot of "Citadel" Charadon Granite, shaded with Nuln Oil and dry-brushed using some (more) Charadon Granite. In order for the construct’s skirt to stand out somewhat from the rest of its body, I subsequently painted the area in "Vallejo" Steel Grey, washed it with "Citadel" Nuln Oil, and then dry-brushed it with (more) "Vallejo" Steel Grey.
"Reaper Miniatures" WIPs - A Clay Golem and (another) Mind-Eater
The Stone Golem's belt-buckle, bracelets and head-piece were pigmented with a combination of “Citadel” Ironbreaker and Nuln Oil. Whilst the "lone survivor" had its eyes ‘picked out’ with a dollop of "Vallejo" Heavy Red and a little splash of "Citadel" Glaze Bloodletter. Lastly, the recently thawed out creature had its based flocked with “Citadel” Snow so as to better fit in with the rest of my painted “Frostgrave” collection.

Sticking with "Reaper Miniatures" and their “Bones” range, I have also made some significant progress on two more of the Fort Worth founded company’s Mind Eaters, and a Clay Golem. All three of these polymer plastic models are destined for my “Gamma World” tabletop and have rather motivated me to dig out many more figures from their “Chronoscope”, “Dark Heaven Legends” and “Reich Of The Dead” lines.
Pulp Apes WIPs - These hefty metal models have been undercoated and shaded
In addition, I have taken possession of four 44mm tall metal Pulp Apes from a private commission, which are perfect proxies for the Shadow Beasts depicted on the “He-Man And The Masters Of The Universe” animated television series. Despite being described on the “Wiki Grayskull” website as having dark brown fur, I’ve decided to paint the “fierce nocturnal creatures” in the dark purple palette shown during the episode “Night Of The Shadowbeasts”.

As with my recently returned interest in “Reaper Miniatures”, this latest arrival has also disconcertingly piqued my enthusiasm for all things Eternia and the secrets of Castle Greyskull. So perhaps unsurprisingly I have been rummaging around my substantial backlog looking for a number of figures I have previously purchased relating to Prince Adam’s alter-ego and his endless battle against the evil forces of Skeletor.

Sunday, 23 June 2019

"An Intellect Devourer Resembles A Walking Brain..."

"...Protected by a crusty covering and set on bestial clawed legs."
This 28mm model of a Mind Eater is manufactured by “Reaper Miniatures” and can be purchased as Code 77229 from their “Bones” range. Sculpted by Patrick Keith, and clearly inspired by Gary Gygax's Intellect Devourer, "this foul aberration feeds on the intelligence of sentient creatures" and first appeared in the 1976 "Dungeons & Dragons" game supplement "Eldritch Wizardry".

Bred by Mind Flayers "to serve as roaming hunters of the Underdark", the four-legged creature was primed with "Vallejo" Heavy Grey, doused in "The Army Painter" Strong Tone Quickshade and later dry-brushed using some (more) "Vallejo" Heavy Grey. I then decided to pigment the monster's 'clawed feet' using a combination of "Vallejo" Iraqi Sand and Strong Tone Quickshade by "The Army Painter".
Hitler's Undead advance as Rocket Raccoon steps in to protect the Dark Knight
Finally, I painted the lawful evil aberration's brain with a couple of coats of "Vallejo" Squid Pink. This organ was subsequently shaded with "Citadel" Carroburg Crimson, as well as a little Strong Tone Quickshade around it's base, and enthusiastically dry-brushed with some (more) "Vallejo" Squid Pink.

Moving across from fantasy to science-fiction wargaming, I have managed to pay another visit to the LVL Up Gaming Store in Bournemouth so as to play a game of my homemade ruleset "M.I.S.S." and finally dust-down both my collection of "Secrets Of The Third Reich" Nazi Zombies by "West Wind Productions", as well as the somewhat comical-looking miniature of Adolf Hitler sold by "Crooked Dice Game Design Studio" under their "Danger 5" range. This cataclysmic confrontation would see Commissioner Jim Gordon take on the Fuhrer's Undead might, alongside the likes of Chewbacca, Lockjaw, Lobster Johnston, Rocket Raccoon and (of course) Godzilla.
Lobster Johnson and Jim Gordon are eaten alive by Nazi Zombies
Fought across a 3' x 3' swamp-inspired tabletop populated with a couple of forests and a pair of pools, both forces desperately attempted to seek arcane knowledge from a trio of gargoyle statues, a heavily-disguised Ben Grimm and the Batman. This resulted in Lockjaw arguably proving to be the most useful character of the afternoon, teleporting the likes of Lobster Johnson and Jim Gordon all over the show in a desperate attempt to cull the twenty-five walking dead models stumbling towards them.

Godzilla, certainly in the first battle at least, also proved to be a bastion of strength for the Forces of Good, holding the central objective [The Thing] despite being persistently peppered with bullets from Hitler's semi-automatic machine gun. Disappointingly for the heroes however, after a tensely-fought draw in the first fight, the rematch saw them fall beneath a seemingly relentless horde of zombies, with even the mighty Chewbacca's raking firepower failing to halt the march of Adolf's undead...

Wednesday, 19 June 2019

Stone Golems Are Formidable Opponents..."

"...Being physically powerful and difficult to harm."
This 49mm tall model of a Stone Golem is manufactured by “Reaper Miniatures” and can be purchased as Code 77171 from their “Bones” range. Sculpted by James Van Schaik, the magical construct first appeared in the original 1975 "Greyhawk" supplement written by Gary Gygax and Robert J. Kuntz, "and has since then become one of the most well-known creatures of the Dungeons & Dragons game."

"Made of stone and are twice as strong as Flesh Golems", the monster was undercoated using an old out-of-production pot of "Citadel" Charadon Granite, washed with Nuln Oil and later dry-brushed using some (more) Charadon Granite. As I wanted his skirt to somewhat stand out from the rest of his body, I subsequently painted the area in "Vallejo" Sombre Grey, shaded it with "Citadel" Nuln Oil, and then dry-brushed it with (more) "Vallejo" Sombre Grey.
"Reaper Miniatures" WIPs - The Mind-Eater is slowly having its giant brain layered and shaded
The Stone Golem's waist-band, bracelets and head-piece were initially layered in "Vallejo" Heavy Sienna, before being treated to a combination of Gold and "The Army Painter" Strong Tone Quickshade. These ornaments were later 'highlighted' using a smidgen more "Vallejo" Gold. Whilst the "physically powerful" creature had its eyes spotted with a dab of "Vallejo" Heavy Red and the "Citadel" Glaze Bloodletter.

Finally, I 'picked out' the large construct's belt-buckle with "Citadel" Ironbreaker, and then shaded it with a little Nuln Oil. Originally, when I first spotted this unaligned guardian I had planned to use it just for "Frostgrave" and subsequently had intended to flock its lipped base with snow. However, I eventually decided to purchase two figures, and use this particular model for "Gamma World" instead; quite possibly as a wandering party's magically resistant protector.  
"Games Workshop" Chaos Spawn - The brute has been covered in lengthy spikes and squishy tentacles
Having finished one of several "Reaper Miniatures" I currently have sat upon my painting table, I have also continued to make some steady progress on the first of my "Bones" Mind-Eaters. Clearly based upon the tiny "Dungeons & Dragons" aberration known as an Intellect Devourer, this literal 'brain on legs' will eventually form part of a three-figure strong pack for my gaming in the post-apocalyptic mid-25th century.

Lastly, I have glued together the last of the monstrous Chaos Spawn I intend to field as part of an "Age Of Sigmar" Slaves To Darkness warband. Absolutely covered in spikes, I actually tried to replicate one of the massively malformed creatures depicted upon the multi-part plastic kit's box art, and resultantly probably ended up using far more of the sprues' incredibly useful conversion bitz than I intended to...

Sunday, 16 June 2019

"He's Back! As Only Jack Kirby Can Do It!"

"T'Challa returns to his rightful realm.."
This 28mm plastic “Wizkids” model of the Black Panther is miniature number 086 from the Marvel "Heroclix" Infinity Challenge range and depicts "the first superhero of African descent in mainstream American comics" wearing the costume shown during his title's third volume of adventures in 1998. Created by Stan Lee and Jack "King" Kirby for the July 1966 issue of "Fantastic Four", T'Challa would subsequently join the Avengers before "receiving numerous urgent official letters requesting him to return to his increasingly troubled homeland" and defeat the "would-be usurper Erik Killmonger".

Originally conceived as the Coal Tiger, and then briefly called the Black Leopard, the pre-painted Chief of the Panther Tribe was primed using "Citadel" Abaddon Black, heavily dry-brushed with "Vallejo" Heavy Charcoal and washed with "Citadel" Nuln Oil. I then picked out the figure's belt, bracelets and necklace with a combination of "Vallejo" Gold and "The Army Painter" Strong Tone Quickshade, before applying a couple of spots of "Vallejo" Dead White to his eyes.
"Reaper Miniatures" WIPs - A Clay Golem, a Mind Eater and a Stone Golem
Whilst trying to clear myself a bit of space on my painting table, I have discovered a few partially-progressed polymer models produced by "Reaper Miniatures", and disconcertingly found myself once again somewhat distracted by the 'post-apocalyptic' background of "Gamma World". As a result I've spent a few hours applying a couple of layers to this odd assortment of "Bones" figures in the hope that I can somewhat quickly get the odd one finished off...

For starters I've got to work on a rather well-muscled Clay Golem, which as memory serves was at one point destined to be converted into General Thaddeus E. "Thunderbolt" Ross's alter-ego, the Red Hulk. However, as I now own an actual "Heroclix" model of A.I.M.'s co-creation, I plan to simply pigment the unaligned large construct in a brown colour scheme suitable for his involvement in a game of "Dungeons & Dragons".
"Games Workshop" Chaos Spawn - The brute has been covered in tentacles and sharp spikes
Likewise, I'm working on three plastic Mind Eaters and a (second) Stone Golem. It really is early days yet for the trio of "roaming hunters of the Underdark", but having previously half-completed one of "Reaper Miniatures" Stone Golems in the past, I have made some considerable in-roads on his slightly differently paletted brother; quite possibly because I may actually end up applying some snow to his base so as to use him in "Frostgrave".

Lastly, I have assembled one of two Chaos Spawn I hope to field for my "Age Of Sigmar" Slaves To Darkness warband. In all honesty, I actually purchased the kit so as to utilise some of its contents as conversion pieces for my Doom Lords "Blood Bowl" players. But before doing so wanted to ensure I didn't use the multi-part plastic 'bitz' I would need to build a pair of the "dangerous and unpredictable" monstrosities.

Friday, 3 May 2019

“It Is Described As A Ten-Foot Cube Of Transparent Gelatinous Ooze..."

"...Which is able to absorb and digest organic matter."
This 60mm tall model of a Gelatinous Cube is produced by “Reaper Miniatures” and can be purchased as Code 77305 from their “Bones” range. Cast in a translucent “special” polymer plastic, the “ooze entry” was invented by Gary Gygax, and first appeared “in the original [1974] Dungeons & Dragons ‘white box’ set”.

Able to slide “through dungeon corridors, absorbing everything in its path, digesting everything organic and secreting non-digestible matter in its wake”, this multi-part monster was painted in sub assemblies in the hope that it would be possible to sneak a ghoulish glimpse of its recent partially-eaten prey. As a result, its ‘interior piece’ was primed using some “Vallejo” Iraqi Sand, drenched in “The Army Painter” Strong Tone Quickshade and later dry-brushed with (more) “Vallejo” Iraqi Sand.
"It is specifically and perfectly 'adapted' to its native environment..."
Any skeletal remains were lightly dry-brushed with some “Vallejo” White, whilst the odd weapon blade (whether sword or axe) was ‘picked out’ using a combination of “Citadel” Ironbreaker and Nuln Oil. I then applied a couple of washes of the shade, Carroburg Crimson, to what appeared to be a large sprawling cape, so as to suggest the raiment was actually being bleached by the creature’s digestive juices.

The sculpt also contains a couple of long-discarded shields, so the wooden ones, along with any shafts, handles or belts, were treated to a layer of “Vallejo” Heavy Sienna before being washed in Strong Tone Quickshade by “The Army Painter”. I also applied either a dab of “Vallejo” Heavy Blue or Heavy Green to the odd pouch, and subsequently shaded them with a splash of appropriately-placed “Citadel” Drakenhof Nightshade or Biel-Tan Green.
"Age Of Sigmar" WIPs - These three Bloodletters have are slowly having all their gold 'picked out'
Unfortunately, little of this brush-work can actually be seen through the Gelatinous Cube itself as the exterior sculpt of the “perfect ten feet” cube is equally as detailed with lots of dripping slime, brutally muddying the plastic’s transparency. Disconcertingly however, this was not my biggest disappointment with the model, as it proved impossible to stick together using my ordinarily-trusty “Gale Force Nine” super-glue and instead I had to resort to a hearty application of “Araldite” to bond the “living mound of transparent jelly” together. Sadly, this two-part epoxy didn’t completely cure clear, leaving a slightly frosty seam down one of the Gelatinous Cube’s sides.

Having completed my “dungeon scavenger” I have found a little time to continue progressing the next batch of Bloodletters I plan to add to my “Age Of Sigmar” Blades of Khorne warhost, as well as “Warhammer 40K daemonic force. I want to give myself as much flexibility as possible in potentially splitting up this horde into much smaller minimum-strength units, so have decided to assemble both a third standard-bearer and musician from my latest ‘Slaughter-kin’ boxed set…

Wednesday, 17 April 2019

"No Pity! No Remorse! No Fear!"

"Driven ever onward to righteous battle..."
This 28mm multi-part plastic model of an Adeptus Astartes is produced by “Games Workshop", and has been 'converted' using a single piece from the Nottingham-based company's Black Templars Chapter Upgrade kit to represent the "second founding chapter derived from the Imperial Fists." Probably assembled at least a decade ago, at a time when I first started seriously dabbling in "Warhammer 40K", this particular piece now means I can finally field a full ten-man Space Marine Tactical Squad on the tabletop, complete with both a Sergeant and Special Weapons (Flamer)/Heavy Weapons (Missile Launcher) option.

Initially undercoated "Citadel" Chaos Black, the figure had all of its armour's knee, elbow and wrist joints 'picked out' using a combination of Boltgun Metal and Badab Black, whilst his eyes were 'spotted' with Red Gore and (possibly) Baal Red. In order to break up the Black Templar's somewhat monotonous all-black colour scheme, I also applied some additional Boltgun Metal and Badab Black to certain areas of his backpack and Boltgun.
"Age Of Sigmar" WIPs - The Slaughterpriest and Skulltaker
Finally I applied some "Citadel" Skull White to the Adeptus Astartes' shoulder pads, and applied a decal of his Chapter, taken from the Space Marine Transfer Sheet to the defender of humanity's left pauldron. Unfortunately, I get the impression that the particular decal I used had possibly seen better days, as it quickly began 'breaking up' upon contact with the gloss varnished should pad. But I was easily able to later tidy it up with a dab of "Vallejo" White and "Citadel" Abaddon Black.

Sticking with "Games Workshop" plastic miniatures, I have continued making some progress on both the Slaughterpriest and Skulltaker models I have yet to finish before I can finally field a 750 point strong Blades of Khorne warband for "Age Of Sigmar". These two models are absolutely packed full of detail, so I am currently slowly working my way up each warrior, layering all their "Vallejo" Gold and Heavy Red areas as I go, so as to get them ready for some hearty washes of "The Army Painter" Strong Tone Quickshade.
Gelatinous Cube WIPs - The monster's stomach partially-digested contents have been 'picked out'
Lastly, in an effort to clear a considerable area on my painting table, I have dusted down and pigmented an old Gelatinous Cube by "Reaper Miniatures". This translucent "Bones" model is absolutely crammed with the partially-digested, so I wanted to try and give its 'meal' some semblance of colour before it's completely engulfed in the monster's semi-transparent ooze.

Disappointingly, I am however, going to have to wait a few days before I am able to finish this classic "Dungeons & Dragons" creature as my usually trusty "Gale Force Nine" super-glue wasn't up to the job of sticking the two-piece cube together, despite using an elastic band to hold the ensemble together. As a result I am currently awaiting the arrival of some apoxy instead, which should not only make the ravenous blob whole, but subsequently allow me to fill in a few gaps I'm informed I'll still have once the model is complete.

Tuesday, 20 November 2018

"A Jeep Drove Him Across The Vast Space-Field At Cape Canaveral..."

"Action Man sat in the back of the jeep, silent, watching and listening."
This 15mm scale "all-metal multipart kit" is produced by "Ground Zero Games" and is model MG15-USV02B US Lunar Force Buggy from the company’s "Moongrunt" range. The vehicle is actually a variant of USV02A as it comes with a new nose section, and "includes two seated USLF crew in vacuum suits with backpacks."

Having previously painted similarly-sized transports before, I decided to paint the buggy's under-belly before I permanently attached it to a large “Battlefront Miniatures” plastic stand. However, I did mark the position of its four wheels on the base before gritting and painting its groundwork, and was therefore later able to simply super-glue the automobile in place before applying some static grass around it.
Nox WIPs - The elite troops have been primed, shaded, dry-brushed and had their details 'picked out'
The buggy actually comes in eighteen separate pieces, including its drivers, their oxygen apparatus, two sets of seating, and lots of wheels and axles. Resultantly, its assembly took some considerable time and patience so as to ensure each part was firmly affixed before I moved on to another part of the conveyance. Once built though, it was fairly straightforward to paint, courtesy of its double undercoat of "Vallejo" Dead White.

The model was then heavily washed with "Vallejo" Pale Grey and dry-brushed with (more) Dead White. Subsequently its wheels were painted using some Black, whilst the astronauts' space-visors were 'picked out' using a combination of "Vallejo" Gold and "The Army Painter" Strong Tone Quickshade. I did momentarily debate as to whether to not flock the vehicle using my normal green grass method, as admittedly this doesn't seem terribly moon-like. But the recent discovery of a still unopened boxed ESU Naval Infantry Starter Force in my collection, which largely consists of Earth-bound Soviet Union soldiers, made me decide to stick with my usual basing process.
Stone Golem WIPs - The "Bones" model is slowly having all its details layered, washed and dry-brushed
Maintaining my 15mm momentum I am also steadfastly ploughing my way through my backlog of Nox figures by "The Ion Age". These elite troops of the Shia Khan Army are proving enjoyably simple to pigment, considering that their wonderfully characterful space armour is predominantly red. Initially I hadn't intended to go to all the trouble of painting their black leg piping and gauntlets. Yet now I've started to do so I think the extra effort makes them stand out as demonic warriors all the more.

In addition I have dug out an old partially-painted 28mm Stone Golem by "Reaper Miniatures" to provide a bit of variety to the scales I'm currently working on. Already primed and washed, this "Bones" model will probably end up with a snow-covered base so it can be used on both my "Frostgrave" tabletop, as well as in my long-stalled "Metamorphosis Alpha" campaign.